Walkthroughs / Mystery Trackers: Silent Hollow / Chapter Two: The Gates

Chapter Two: The Gates

Mystery Trackers Silent Hollow Walkthrough Chapter Two: The Gates contains custom screenshots, detailed instructions, and simple solutions to help you as you face down your most challenging case yet!

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Chapter Two: The Gates

Fuel

  • Click the gates.
  • Place the fuel can down.
  • Use the pyro kinesis to ignite it.

 

Parts

  • Collect the 2 statue parts.
  • Examine the gate and collect the 3 / 3 statue part.
  • Select Elf to go through the gate; collect the 1 / 2 tumbler.
  • Attach the 3 statue parts to the statue.

 

Statue

  • Click the statue; collect the file.
  • Collect the ladder.
  • Move down 2 times.

 

Abyss

  • Click the abyss and place the ladder down.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the first aid kit and place it on the unconscious officer; collect the forensic kit.
  • Click the car trunk; collect the mallet.
  • Select the flashlight and hang it on the branch; collect the pruning shears.
  • Collect the forensics kit.
  • Move to the Railway Platform.

 

Fingerprint

  • Click the showcase.
  • Select the forensic kit to collect the 1 / 3 fingerprints.
  • Move to the Phone Booth.
  • Click the jacket.
  • Select the forensic kit to collect the 2 / 3 fingerprints.
  • Move down 2 times.

 

Fingerprints

  • Click the ground.
  • Select the forensic kit to collect the 3 / 3 fingerprints.
  • Place the 3 fingerprints onto the valise.
  • Collect the 2 / 2 tumbler and the gold badge.
  • Move into the Post Office.

 

Window

  • Click the window.
  • Attach the 2 tumblers onto the lock; enter the code 2 – 2 – 6 – 3 and collect the black key.
  • Click the safe.
  • Attach the torn photo to the other half and select the x-ray goggle to acquire the code.
  • Click the buttons in ABC order to trigger a mini-game.

 

Safe Game

  • Click the figures in ABC order.

 

Safe Game

  • Place the castle pieces into the correct alignment.

 

Safe Game

  • Place the alchemists, the monks and the knights into the correct areas.

 

Safe Game

  • Select the pyro kinesis to illuminate the darkness and collect the diamond ring.
  • Move to the Railway Platform.

 

Button 4

  • Click the showcase.
  • Select the diamond ring to cut the glass; collect the 4 / 4 button.
  • Move into the Train Engine.

 

TV

  • Click the TV and attach the 4 buttons to trigger a mini-game.
  • Solve the puzzle by creating 6 correct portraits.
  • Move to the Bar.

 

Fridge

  • Click the fridge.
  • Select the file and use it to cut the chain; click the handle.
  • Select the pyro kinesis to melt the ice; collect the crowbar.
  • Move to the Post Office.

 

Crate

  • Click the crate.
  • Select the crowbar to open it; collect the solvent.
  • Move to the Castle Gate.

 

Mailbox

  • Click the mailbox.
  • Select the solvent to spray onto the gum.
  • Enter the code 1 – 9 – 8 – 4; collect the post office access card.
  • Move to the Post Office.

 

Compartment

  • Click the compartment; insert the post office access card.
  • Collect the multi-tool.
  • Move to the Phone Booth.

 

Box

  • Zoom into the box.
  • Select the multi-tool to cut the wire; collect the 1 / 2 radio valve.
  • Move to the Train Engine.

 

Wire

  • Click the TV.
  • Select the multi-tool and use it to cut the wire; collect the 2 / 2 radio valve.
  • Click the shelf and insert the 2 radio valves into the device.
  • Select the multi-tool to fix the device and collect the electronic lock pick.
  • Move to the Phone Booth.

 

Code

  • Click the box and insert the electronic lock pick.
  • Enter the code 2 – 0 – 7 – 8 – 9.
  • Click the hidden objects area.

 

HO2

HO2

  • Find the listed items.
  • Click the lipstick tube; collect the lipstick lighter.
  • Select the yin and place it with the yang; collect the yin and yang.
  • Select the bug insert and place it into the piano top; collect the chest of pearls.
  • Select the button and place it onto the cassette player; collect the cassette tape.
  • Click the lever in the white circle to find certain items.
  • Collect the white key.
  • Move to the Castle Gate.

 

Globe

  • Click the globe and insert the gold, silver and bronze badges.
  • Insert the black and white keys to trigger a picture puzzle.
  • Solve by switching the picture pieces to create the correct picture.
  • Collect the ability of hypnosis.
  • Move down once.

 

Dog

  • Click the dog.
  • Select the hypnosis ability to relax the dog.
  • Collect the chainsaw and Jasper’s dog.
  • Move to the Castle Gate.

 

Chainsaw

  • Click the gate.
  • Select the chainsaw to break through the gate.
  • Move ahead to the Bailey.
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