Chapter 4 Inside the City

Mystery Case Files: Ravenhearst Unlocked Walkthrough Chapter 4 Inside the City includes everything you'll need to know to survive this latest chapter in the Ravenhearst storyline.

Originally posted:

Ask for help in the comments below!

Chapter 4 Inside the City

Sol

  • Examine the note.
  • Select the solvent to collect the Lord Cedric and the emblem part.
  • Move to the left.

 

 

Lattice

  • Click the lattice 2x’s; collect the wagon jack.
  • Click the chains.
  • Move to the right to the Street Fair.

 

 

Em

  • Collect the emblem part.
  • Move down once.

 

 

Emblem

  • Insert the emblem parts to trigger a mini game.
  • Solve the game by assembling the parts and aligning the runes correctly.
  • Move into the Bailiff’s Office.

 

 

Pull

  • Collect the pulley wheel and 1 /3 plaques.
  • Use the wagon jack; examine the note and collect the copper engraving.
  • Move down once.


Copper

  • Insert the copper engraving.
  • Click the rocks; collect the copper engraving.
  • Move to the left.

 

 

Cop

  • Insert the copper engraving; click the stone and collect the copper engraving.
  • Move to the right.

 

 

Co

  • Place the copper engraving onto the matching scene.
  • Click the shield and collect the supporter.
  • Click the rocks; collect 2 /3 plaques.
  • Move to the left.

 

 

Seal

  • Attach the pulley wheel, crank handle and the leather belt.
  • Collect the seal wax and click the handle 2x’s.
  • Collect the plaque.
  • Move to the Bailiff’s Office.

 

 

Plaques

  • Place the 3 plaques and arrange them correctly to trigger a hidden objects area.

 

 

H5

  • Find the items.
  • Collect the locksmith token.
  • Move down once.

 

 

Locksmith

  • Insert the locksmith token; click the 4 keys.
  • Move into the Locksmith’s Workshop.

 

 

Sails

  • Collect the ship sails and the Ravenhearst Tower.
  • Select the seal wax to rub on the bottom of the cabinet.
  • Click the cabinet then the wall behind it to trigger a mini game.
  • Solve the game by aligning the pieces correctly.
  • Examine the note & collect the blank key box.
  • Click the glass.
  • Insert the snake and collect the jaw mechanism.
  • Move to Alister’s dwelling.

 

 

Vice

  • Examine the note; collect the vice bar.
  • Insert the jaw mechanism; collect the wyvern.
  • Collect the gargoyle.
  • Insert the Ravenhearst Tower.
  • Examine the notes.
  • Align the buildings pieces correctly.
  • Collect the wyvern.
  • Move down once.

 

 

Bar

  • Insert & click the vice bar; collect Lady Morwyn.
  • Insert the 2 wyverns; collect the rotating dial and the mechanical spider.
  • Move to Alister’s dwelling.

 

 

Rotating

  • Attach the rotating dial and adjust it to 1457 to trigger a hidden objects area.

 

 

17A

17B

17C

  • Find the items.
  • Collect the key drawing.

 

 

Lady

  • Insert Lord Cedric, Lady Morwyn & the mechanical spider to trigger a mini game.
  • Solve the game by guiding the spider to the center.
  • Collect the scale pan and the dragon.
  • Move down once.

 

 

Dragon

  • Place the dragon; examine the note and collect the box parts.
  • Insert the box parts into the blank key box; insert the pieces correctly.
  • Collect the blank key.
  • Place the key drawing and the blank key to trigger a mini game.
  • Solve the game by creating the key as shown in the diagram.
  • Click the handle; collect the face lock key.
  • Move to the Bailiff’s Office.

 

 

Face

  • Insert the face lock key to trigger a mini game.
  • Solve the game by following the prompts for each mini game.
  • Collect the scales of justice and insert them into the groove.
  • Click the swords correctly.
  • Click the handle; collect the sledgehammer.
  • Move to the Street Fair.

 

 

Sledge

  • Select the sledgehammer to use on the scene 3x’s.
  • Examine the note and collect the spinning top.
  • Click the planks to trigger a hidden objects area.

 

 

22A

22B

  • Find the items.
  • Collect the jester mask.

 

 

Mast

  • Click the mast; collect the note.
  • Attach the ship sails.
  • Click the lightning bolt – the wheel – the bomb – the anchor.
  • Collect the vinegar.
  • Move to the Mystery Play.

 

 

Peg

  • Collect the peg leg, the barrel top and the half man.
  • Insert the jester masks and assemble them correctly.
  • Collect the family crescent.
  • Insert the spinning top.
  • Click the clothes; collect the damaged helmet.
  • Move down once.

 

 

Damaged

  • Lay  the damaged helmet onto the anvil.
  • Use the hammer 2x’s;  click the helmet &collect the family crest and place it along with the other half onto the peg leg.
  • Examine the note; collect the tap and place it along with the supporter and the barrel top onto the barrel.
  • Click the tap.
  • Click the supporter & the wheel.
  • Click the cart.
  • Move into the Apothecary.
Ask for help in the comments below!
Comments

Comments will load when you reach this part of the walkthrough.