
- Examine the note.
- Select the solvent to collect the Lord Cedric and the emblem part.
- Move to the left.

- Click the lattice 2x’s; collect the wagon jack.
- Click the chains.
- Move to the right to the Street Fair.

- Collect the emblem part.
- Move down once.

- Insert the emblem parts to trigger a mini game.
- Solve the game by assembling the parts and aligning the runes correctly.
- Move into the Bailiff’s Office.

- Collect the pulley wheel and 1 /3 plaques.
- Use the wagon jack; examine the note and collect the copper engraving.
- Move down once.

- Insert the copper engraving.
- Click the rocks; collect the copper engraving.
- Move to the left.

- Insert the copper engraving; click the stone and collect the copper engraving.
- Move to the right.

- Place the copper engraving onto the matching scene.
- Click the shield and collect the supporter.
- Click the rocks; collect 2 /3 plaques.
- Move to the left.

- Attach the pulley wheel, crank handle and the leather belt.
- Collect the seal wax and click the handle 2x’s.
- Collect the plaque.
- Move to the Bailiff’s Office.

- Place the 3 plaques and arrange them correctly to trigger a hidden objects area.

- Find the items.
- Collect the locksmith token.
- Move down once.

- Insert the locksmith token; click the 4 keys.
- Move into the Locksmith’s Workshop.

- Collect the ship sails and the Ravenhearst Tower.
- Select the seal wax to rub on the bottom of the cabinet.
- Click the cabinet then the wall behind it to trigger a mini game.
- Solve the game by aligning the pieces correctly.
- Examine the note & collect the blank key box.
- Click the glass.
- Insert the snake and collect the jaw mechanism.
- Move to Alister’s dwelling.

- Examine the note; collect the vice bar.
- Insert the jaw mechanism; collect the wyvern.
- Collect the gargoyle.
- Insert the Ravenhearst Tower.
- Examine the notes.
- Align the buildings pieces correctly.
- Collect the wyvern.
- Move down once.

- Insert & click the vice bar; collect Lady Morwyn.
- Insert the 2 wyverns; collect the rotating dial and the mechanical spider.
- Move to Alister’s dwelling.

- Attach the rotating dial and adjust it to 1457 to trigger a hidden objects area.



- Find the items.
- Collect the key drawing.

- Insert Lord Cedric, Lady Morwyn & the mechanical spider to trigger a mini game.
- Solve the game by guiding the spider to the center.
- Collect the scale pan and the dragon.
- Move down once.

- Place the dragon; examine the note and collect the box parts.
- Insert the box parts into the blank key box; insert the pieces correctly.
- Collect the blank key.
- Place the key drawing and the blank key to trigger a mini game.
- Solve the game by creating the key as shown in the diagram.
- Click the handle; collect the face lock key.
- Move to the Bailiff’s Office.

- Insert the face lock key to trigger a mini game.
- Solve the game by following the prompts for each mini game.
- Collect the scales of justice and insert them into the groove.
- Click the swords correctly.
- Click the handle; collect the sledgehammer.
- Move to the Street Fair.

- Select the sledgehammer to use on the scene 3x’s.
- Examine the note and collect the spinning top.
- Click the planks to trigger a hidden objects area.


- Find the items.
- Collect the jester mask.

- Click the mast; collect the note.
- Attach the ship sails.
- Click the lightning bolt – the wheel – the bomb – the anchor.
- Collect the vinegar.
- Move to the Mystery Play.

- Collect the peg leg, the barrel top and the half man.
- Insert the jester masks and assemble them correctly.
- Collect the family crescent.
- Insert the spinning top.
- Click the clothes; collect the damaged helmet.
- Move down once.

- Lay the damaged helmet onto the anvil.
- Use the hammer 2x’s; click the helmet &collect the family crest and place it along with the other half onto the peg leg.
- Examine the note; collect the tap and place it along with the supporter and the barrel top onto the barrel.
- Click the tap.
- Click the supporter & the wheel.
- Click the cart.
- Move into the Apothecary.
