Chapter 1 Wake Up

Mystery Case Files: Ravenhearst Unlocked Walkthrough Chapter 1 Wake Up includes everything you'll need to know to survive this latest chapter in the Ravenhearst storyline.

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Chapter 1 Wake Up

Rock

  • Collect the rock and use it to strike the window; click the door.
  • Click the stool leg 2x’s.
  • Pour the candy into the bowl; collect the candy & spork.
  • Zoom into the chart; collect the holding magnet.
  • Collect the rubber duck.
  • Examine the journal.
  • Click the water off; use the spork to collect the handkerchief.
  • Select the holding magnet to collect the ancient coin & use it to collect the mop stick.

 

 

Sheet

  • Click the sheet, the note & the pillow; examine the book.
  • Select the mop stick to pry the metal from the wall; click the bed 2x’s.
  • Click the ground & move to the Secret Passage.

 

 

Latches

  • Click the wall 3x’s.
  • Click the latches & examine the note.
  • Click the book open and click through the pages.
  • Arrange the bottles correctly.
  • Click & collect the alchemical lantern.
  • Collect the palm reading model.
  • Place the alchemical lantern into the dark recess to trigger a hidden objects area.

 

 

H1

  • Find the items.
  • Collect the skeleton raven.

 

 

Skeleton

  • Click the wall 2x’s.
  • Insert the skeleton raven into the lock.
  • Examine the scroll; collect the winder.
  • Select the cuttlebone to powder to use on the bricks and click them in ABC order.

 

 

Items

  • Click the items aside; click the paper 2x’s.
  • Collect the mannequin forearm and attach it to the Palm reading model.
  • Click the buttons and collect the valve and the reaching arm.
  • Select the reaching arm to collect the burned doll & Alister’s blood vial.
  • Move down once.

 

 

Blood

  • Insert Alister’s blood vial.
  • Click Charles, Gwendolyn and Charlotte; collect the metal plate and polish it using the handkerchief.
  • Move down once.

 

 

Polish

  • Slide the polished plate into the door window to trigger a mini game.
  • Solve the game by rotating the shapes to recreate the shapes shown.
  • Move into the Hallway and attempt to move ahead.

 

 

Arm

  • Click the arm and move ahead once.

 

 

Rubber

  • Give the man the rubber duck; move ahead once.

 

 

Candy

  • Give the man the candy.
  • Click the blue pills and collect the map.

 

 

Life

  • Collect the star of life.
  • Collect the switch.
  • Examine the card.
  • Move to the Asylum Hall and click the desk to trigger a hidden objects area.

 

 

10A

10B

  • Find the items.
  • Collect the lighter fluid.
  • Click the handle.
  • Examine the note and collect the shredder oil.
  • Move to the right.

 

 

Baton

  • Collect the baton.
  • Move down once.

 

 

Wind-Up

  • Select the baton to collect the wind-up doll and insert the winder into it.
  • Click the winder; collect the asylum insignia and the 2 faced doll.
  • Select the shredder oil to lubricate the rust; click the valve and collect the ID card.
  • Move to the Asylum Hall.

 

 

Insignia

  • Insert the asylum insignia; collect the tourniquet rubber.
  • Place the burned and 2 faced dolls onto the shelf to trigger a mini game.
  • Solve the game by arranging the dolls correctly.
  • Collect the burner wick and the rubber coated forceps.
  • Swipe the ID card and move into the Security Room.

 

 

Stick

  • Collect the silicone stick.
  • Examine the note and collect the oxygen tank.
  • Using the rubber coated forceps adjust the wires & insert the switch.
  • Click the switch 2x’s to trigger a mini game.
  • Solve the game by connecting the symbols correctly & connecting the dots in the correct order.

 

 

Red

  • Click the screen & select the mad-man player; collect all of the pills from the board then click the red button.
  • Collect the star of life; click the joystick & collect the glue gun case.
  • Move down once.

 

 

3rd

  • Collect the star of life.
  • Click the panel.
  • Move down once.

 

 

Puzzle

  • Insert the stars of life to trigger a mini game.
  • Solve the game by aligning the symbols correctly.
  • Collect the oxygen tube; attach it onto the oxygen tank along with the valve.
  • Select the oxygen spray to spray the cake; collect the file.
  • Move to the Asylum Hall.

 

 

File

  • Select the file to trigger a hidden objects area.

 

 

19A

19B

19C

19D

19E

  • Find the items.
  • Collect the battery.

 

 

Remote

  • Click the glue gun case open; insert the silicone stick & the battery.
  • Assemble the glue gun and use it to mend and click the handle.
  • Examine the calendar; collect the remote control & the key bundle.
  • Move to the Security Room.

 

 

Control

  • Select the remote control and place it to trigger a mini game.
  • Collect the led display.

 

 

Eni

  • Insert the keys into the lock; click the keys.
  • Collect Alister’s enigma.
  • Examine the folders; collect the key pad code.
  • Click Alister’s enigma; click the skulls.
  • Move down once and to the left.

 

 

LED

  • Attach the LED display & the keypad code to trigger a mini game.
  • Enter the correct code: 6471.
  • Move to Ravenhearst.
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