Walkthroughs / Midnight Mysteries: Witches of Abraham / Chapter Five: Welcome to Enid – 1905

Chapter Five: Welcome to Enid – 1905

Midnight Mysteries: Witches of Abraham Walkthrough Chapter Five: Welcome to Enid – 1905 features detailed instructions, custom marked screenshots, and easy puzzle solutions to help you find the secret treasure of the Knights of the Golden Circle.

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Chapter Five: Welcome to Enid – 1905

Jesse

  • Show Jesse James the locket.
  • Collect the 1 / 7 pieces of sketch.
  • Click the board and collect 2 /7 pieces of sketch.
  • Collect 3 / 7 pieces of sketch.
  • Move into the Wagon.

 

Wagon Note

  • Read the note and collect the scrap.
  • Notice the combination lock.
  • Move down once and move into the hotel.

 

Scrap

  • Place the scrap onto the register.
  • Collect 4 / 7 pieces of sketch, the box of paper clips and the screwdriver.
  • Notice the door to room 34.

 

Key Box

  • Examine the key box a mini-game will trigger.
  • Solve the game by aligning the keys so that each of the center boxes adds up to 34.
  • Collect the room 34 key.
  • Place the room 34 key into the door lock and move into the doorway.

 

Frame

  • Notice the frame.
  • Select the screwdriver to use on the trunk lock.
  • Select the box of paperclips to use on the trunk lock to trigger a mini-game.
  • Solve the game by using the paper click to open the lock.
  • From the starting point drag the paper clip 2 places to the left – drag it 3 notches to the right – drag it 5 notches to the left.
  • Click the chest to trigger a hidden objects area.

 

HO1

  • Find the listed items.
  • Notice the date on the book.
  • Select the lace and place it into the boot; collect the boot.
  • Select the buckle and place it onto the belt; collect the belt.
  • Click the top of the chest to uncover the pince nez frame and insert the lens; collect the Pince Nez.
  • Collect 5 / 7 pieces of sketch.
  • Move down 2 times and move into the Wagon.

 

Lock Code

  • Enter the code 1 – 8 – 6 – 5 into the lock.
  • Collect the rosary and 6 / 7 pieces of sketch.
  • Move down and go to the left and move ahead.

 

Frame Game

  • Speak to Jesse James.
  • Click the blanket and collect 7 /7 pieces of sketch.
  • Examine the frame to trigger a mini-game; insert the 7 pieces of sketch.
  • Solve the game by assembling the sketch pieces correctly.
  • Move into the portal.
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