Walkthroughs / Maestro: Music from the Void / Chapter Three: Entrance into the Tower

Chapter Three: Entrance into the Tower

Maestro: Music from the Void Walkthrough for Chapter 3 Entrance Into the Tower - Our step-by-step instructions and collection of custom marked screenshots will help you investigate the strange music and disappearances revolving around the Maestro.

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Chapter Three: Entrance into the Tower

Wagon

  • Examine the back of the wagon.
  • Examine the lock; insert the key.
  • Collect the hammer.
  • Examine the fountain and collect the wheel and the note.
  • Examine the door; insert the hand into the lock.
  • Play the hidden object area.

 

Hidden Object Area 1

  • Click the shirt; collect the fish and pears.
  • Click the vase; collect the racquet ball.
  • Collect the chain.
  • Move forward and go right.

 

Arrow

  • Collect the arrow.
  • Examine the cart and place the wheel onto it.
  • Examine the purse.
  • Collect the medallion and the scarf.
  • Move down once.

 

Winch

  • Examine the winch.
  • Put the chain onto the winch and click the handle.
  • Examine the niche.
  • Place the scarf down and collect the gear.
  • Move to the right.

 

Door

  • Zoom into the door.
  • Click the handle.
  • Insert the gear into the lock and enter.

 

Shadow

  • Click the violin.
  • Place the “notes to fight” sheet onto the stand.
  • Examine the picture and collect the clock hand.
  • Examine the cabinet; click it and collect the magnifying glass.
  • Zoom into the chair and collect the bellows.
  • Examine the table and collect the smithy figure.
  • Click the book and examine the pages.
  • Move down two times.

 

Anvil

  • Examine the window.
  • Place down the mini anvil and the smith figurine.
  • Examine the window; collect the empty oil can.
  • Exit the window and move down once.

 

Hole

  • Examine the hole in the street.
  • Use the magnifying glass on the ants and collect the nails.
  • Examine the cart.
  • Use the empty oil can on the broken barrel; collect the filled oil can.
  • Play the hidden objects area.

 

Hidden Object Area 2

  • Click the drawer and collect the corn.
  • Click the hamper lid and collect the sandal.
  • Collect the 1st doll part.
  • Move forward.

 

Post

  • Examine the post.
  • Remove the billboard and examine it.
  • Pour the full oil can onto the blades to trigger a puzzle.
  • Click the matching blade parts.
  • Collect the doll hat.
  • Examine the pipe.
  • Use the bellows in the hole and collect the 2nd doll part.

 

Doll Parts

  • Examine the window.
  • Place down the 2 doll parts, the hammer, nails and the doll hat.
  • Assemble the parts.
  • Insert the nails into the doll and use the hammer to secure them.
  • Collect the doll.
  • Go to the house.

 

Fireplace

  • Zoom into the fireplace; place the doll onto it to trigger a puzzle.
  • Click the drums in the correct sequence (A-D).
  • Then, click the drums 2 and 3 one time each.
  • Collect the “notes of life” music sheet and the piano keys.
  • Move down four times.

 

Tree

  • Zoom into the tree on the right.
  • Click the violin and place the “notes of life” onto the stand.
  • Move through the upper right window.

 

Piano

  • Zoom into the piano and insert the piano keys.
  • A puzzle will trigger.
  • Click the keys in the following order:
  • 1 – 3 – 4 – 5 – 6 – 12 – 8 – 2 – 7 – 4 – 12 – 9 – 11 -10 – 4 – 5 – 1 – 3 – 11 – 5 – 6 – 12 -8 – 1 -3 – 2 – 12 – 9.

 

Clock

  • Examine the clock; insert the clock hand.
  • Collect the note and the 1st ring underneath it.
  • Examine the bookcase and place the books into the correct areas.
  • Insert the medallion.
  • Collect the note and the piano chip.
  • Move down once.

 

Piano Chip

  • Examine the door on the right and insert the piano chip.
  • A puzzle will trigger.
  • Put the buttons into the matching slots.
  • Click and drag button 1 to its match.
  • Click and drag button 2 to the yellow circle.
  • Click and drag buttons 3 and 4 into their matching slots.
  • Click and drag button 5 to the pink circle.
  • Click and drag button 6 to its matching slot.
  • Click and drag the drum and the harp to their matching slots.
  • Enter through the door.
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