Walkthroughs / Howlville: The Dark Past / Chapter 4: The Café

Chapter 4: The Café

Howlville The Dark Past Walkthrough for Chapter 4: The Café helps you guide Rachel through the mystery of Howlville with easy to understand instructions and tons of screenshots with key areas clearly marked.

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Chapter 4: The Café

  • There’s another LAMP to grab here.

  • Press the down arrow.

  • Pick up yet another LAMP.

  • Pick up the RECORD.

  • Click on the wall to the let of the jukebox and grab the SPARK PLUG.

  • Zoom into the floor under the fallen barstool to pick up a second SPARK PLUG.

  • Go to the left.

  • Grab the LAMP.

  • Gather the second and third RECORDS.

  • Access the top of the booth seat to find the third SPARK PLUG.

  • Zoom into the floor and pick up the fourth SPARK PLUG.

  • Zooming into the pile of junk will trigger an HOS.

  • All the items are green, so collect them to receive the SMALL GOLD KEY.

  • Go back to the right.

  • Zoom into the register and open it with the SMALL GOLD KEY. Pick up the COIN.

  • Place the three RECORDS in the top of the jukebox and the COIN in the slot.

  • Zoom into the buttons, and then solve the puzzle by repeating the pattern (think Simon Says).

  • Grab the SCREWDRIVER.

  • Zoom into the vent, open it using the SCREWDRIVER, and pick up the STARTER HANDLE.

  • Clicking on the urn will activate an HOS.

  • Touch the urn with the brush to reveal the CAMERA.

  • Use the knife to open the sugar bowl to find the AWL.

  • Open the hand using the safety pin to get the FISH.

  • Shake the can to get the Q out.

  • Gather the remaining items to receive the AWL.

  • Go back to the room with the car (left).

  • Use the AWL to flatten the tire.

  • Click on the engine, then grab the MAP and place the four SPARK PLUGS.

  • Place the STARTER HANDLE and spin it to move the car.

  • Click on the ceiling fan to knock the METALIC HANDLE off.

  • Grab the METALIC HANDLE and put in on the trap door.

  • Open the trap door and follow the path.

  • Pick up the LAMP.

  • Click on the bench and grab the MOUNTAINEERING BUCKLE.

  • Go left to the rope bridge.

  • Pick up the STONE.

  • Zooming into the crates will activate an HOS.

  • Shake the pipe to find the CAN.

  • Move the tool belt to reveal the COMPASS.

  • Use the net to catch the BUTTERFLY.

  • Knock the items off the DISH.

  • Move the cloth to get the BULB.

  • Gather the remaining items to receive the VERY LONG ROPE.

  • Go back one scene.

  • Smash the car window using the SOTNE; pull the trunk release.

  • Accessing the trunk will trigger an HOS.

  • Use the crowbar to open the paint can; grab the paintbrush, dip it in the paint, and paint the bucket to get the RED BUCKET.

  • Place the two pieces in the ROULETTE WHEEL.

  • Move the gas can to find the LUNCH BUCKET.

  • Gather the remaining items to receive the SPADE.

  • Go back to the rope bridge.

  • Zoom in to the CLIMBING HOOK and free it using the SPADE.

  • Clicking on the junk pile will trigger an HOS.

  • All of these items are green, so just gather them to receive the EXPLOSIVE CHARGE.

  • Click on the spear launcher and load the VERY LONG ROPE, THE EXPLOSIVE CHARGE, AND THE CLIMBING HOOK.

  • Use the MOUNTAINEERING BUCKLE on the rope to get across the canyon.

  • Pick up the LAMP.

  • Clicking on the bench will trigger an HOS.

  • Place the eyeglass on the SPYGLASS.

  • Put the brick on the scooter peddle to get the KNIFE.

  • Use the billows on the horn to find the SEASHELL.

  • Put the strings on the guitar to complete the MUSICAL SCORE.

  • Put the bells on the ALARM CLOCK.

  • Put the handle on the lunchbox in order to get the FLASHLIGHT.

  • Gather the remaining items to receive the INSULATION TAPE.

  • Zoom into the church door to gather the IRON PIECE.

  • Click on the post base and use the IRON PIECE to get the SMALL KEY.

  • Access the fuse box; use the SMALL KEY to open it; next repair the wires using the insulating tape. Turn the switch.

  • Enter the streetcar.

  • Grab the BUTTON WITH PROTRUDING WIRES and another LAMP.

  • Clicking on the junk will trigger an HOS.

  • Zoom into the basket; grab the BUTTERFLY, and then place the vegetables in the box to get the VEGETABLE BOX.

  • Place the three pins with the SET OF BOWLING PINS.

  • Place the heart to complete I LOVE NY.

  • Put the handgrip on the JUMP ROPE.

  • Move the hat to find the SLINGSHOT.

  • Put the darts with the dartboard and zoom in; arrange the arrows according to the screenshot to get 360 points.

  • Gather the remaining items in order to receive the SCISSORS.

  • Click on the door release, and then use the SCISSORS to cut the rope. Pull the lever.

  • Clicking on the door will activate an HOS.

  • Use the awl to open the lock.

  • Open the face shield to find the eye; place the eye in the skull. Put the second eye in the skull to get the GUN.

  • Cut the net with the knife to find the PROPELLER.

  • Use the tweezers to remove the glasses from the container. Pick up the glasses.

  • Zoom into the horse and arrange the items according to the screenshot to get the DOMINO and the HORSE.

  • Gather the remaining items to receive the BLOW TOURCH.

  • Leave the streetcar.

  • Click on the rocks, and then on the puzzle box.

  • Place the BUTTON WITH PROTRUDING WIRES.

  • Arrange the connections as shown in the screenshot. Push the button.

  • Grab the HEX DRIVER.

  • Go back into the streetcar.

  • Use the HEX DRIVER to open the cabinet, and then pick up the HAMMER.

  • Exit the streetcar and then click on the church door.

  • Use the BLOW TORCH to heat the chains, and then break them using the HAMMER.

  • Enter the church.

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