Walkthroughs / Howlville: The Dark Past / Chapter 3: Inside the Hotel

Chapter 3: Inside the Hotel

Howlville The Dark Past Walkthrough for Chapter 3: Inside the Hotel helps you guide Rachel through the mystery of Howlville with easy to understand instructions and tons of screenshots with key areas clearly marked.

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Chapter 3: Inside the Hotel

  • Pick the LAMP.

  • Zoom into the couch to trigger an HOS

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  • First, click on the globe and place the land pieces in their correct position. Now spin the globe to find the CHIP.

  • Move the cone to reveal the MEDALLION.

  • Move the handkerchief to uncover a door knob; place the knob on the drawer, grab the HANDLE, and close the drawer.

  • Open the smaller drawer to find the STONE.

  • Find the remaining items to receive the HANDLE FOR MUSIC BOX.

  • Zoom into the music box, use the HANDLE in your inventory, and then pick up the SWITCH.

  • Access the bar and arrange the pieces to reveal the code 326.

  • Click on the shelf, and then open the book to get the NUMBERED KEY.

  • Open the curtain and zoom in.

  • Place the SWITCH in the hole, then zoom in again to access an HOS.

  • Shake the bucket several times to find the CERAMIC POT.

  • Move the pan to get the KEY.

  • Collect the CAR; this will reveal the fan button.

  • Press the fan button to get the DRINK PARASOL.

  • Grab the remaining items to receive the second NUMBERED KEY.

  • Go up the stairs, grab the LONG CANE, and then return back downstairs.

  • Zoom in to the light, and then use the LONG CANE to knock the third NUMBERED KEY down.

  • Collect the NUMBERED KEY.

  • Open the panel and zoom in.

  • Use the screenshot to hang the three NUMBERED KEYS in the proper arrangement.

  • Pick up the DOOR HANDLE, and go back up the stairs.

  • Place the door handle on the door and go into the bedroom.

  • Click on the TV to receive more storyline.

  • Zoom into the nightstand and move the file to collect the STRANGE DISKS.

  • Access the pillow and pick up the CHOPSTICK.

  • Use the HAMMER to smash the pot.

  • Zoom in on the smashed pot and move around the broken pottery to find the second STRANGE DISKS.

  • Click on the wall where the wallpaper is peeled away (by the door), and then grab the third STRANGE DISKS.

  • Pick up the LAMP.

  • Zoom into the crack in the floor and use the CHOPSTICK to get the fourth STRANGE DISKS.

  • Accessing the wardrobe will activate an HOS.

  • First click on the PUZZLE, then assemble and collect it.

  • Move the painting to uncover the RABBIT.

  • Use the scissors to cut open the solid red pillow and find the DISK.

  • Move the lizard to reveal the STAR.

  • Gather the remaining green items to get the final STRANGE DISKS.

  • Click on the chest and place the five STRANGE DISKS in the lock.

  • Using the screenshot, rotate the disks into place. Use the order 5, 3, 1, 4, and 2.

  • Zoom into the open trunk and pick up the LONG ROPE LADDER.

  • Exit the bedroom to the balcony.

  • Hand the LONG ROPE LADDER over the balcony and climb down.

  • Grab the LAMP.

  • Click on the pile of sticks near the anvil and remove them in top down order; collect the CORKSCREW.

  • Zoom into the bottom of the cask; use the CORKSCREW to remove the cork, then zoom into the top and pick up the HAMMER.

  • Click on the door, and then use the hammer to remove the lock and enter the building.

  • Click on the drum to trigger an HOS.

  • This one only has green items, so pick them all up in order to receive the SNIPPERS.

  • Zoom into the chair and use the SNIPPERS to open the tear in the chair and grab the PIECE OF WIRE FROM SOFA.

  • Place the piece of wire from sofa into the door, and then spin the dials in this order: 1, 1, 2, 3, and 3.

  • Enter the kitchen.

  • Zoom into the counter to trigger an HOS.

  • Put the beans into the grinder to get GROUND COFFEE.

  • Use the chalk on the pan to spell CLEAR.

  • Put the lamp head on the base to get the LAMP.

  • Put the head on the COOK.

  • Move the funnel to find the SPICES.

  • Gather the remaining items to receive the FRIDGE HANDLE.

  • Put the fridge handle on the fridge, then open it to trigger an HOS.

  • Zoom into the icebox and move the beans around to find the COW.

  • Gather the rest of the items to receive the SEALED HOSE.

  • Zoom into the tank and place the SEALED HOSE.

  • Zoom into the stove button and spin it.

  • Open the oven door to pick up the GEARS.

  • Exit the building and go into the elevator shack.

  • Clicking on the shelf will trigger an HOS.

  • Zoom into the clock; shake the wood and the ticket to get the first BEETLE to run back and forth.

  • You’ll need to catch the BEETLE while it’s running round.

  • Shake the lead and the knot to find the second BEETLE and the plank to find the third.

  • Move the belt to find the BELL.

  • The axe can be used to open the box which has the ENGINE CRANK.

  • Use the net to get the FISHING FLOAT out of the bottle.

  • Move the cup to get the B.

  • Gather the rest of the items to receive the ENGINE CRANK.

  • Pick up the next LAMP.

  • Put the ENGINE CRANK where it goes and spin it.

  • Zoom into the engine and place the GEARS.

  • Arrange them as shown in the screen shot.

  • Enter the elevator.

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