Walkthroughs / Grim Tales: The Vengeance / Chapter Two: Elizabeth

Chapter Two: Elizabeth

Grim Tales: The Vengeance Walkthrough Chapter Two: Elizabeth is a comprehensive dossier filled with everything you'll need to know to solve the daunting case of who killed your niece, Elizabeth.

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Chapter Two: Elizabeth

Wind Up

  • Collect the wind-up key.
  • Place the metallic feather onto the doll’s house.
  • Click the tassel to trigger a mini game.
  • Solve the game by placing the accessories correctly onto the puppets.
  • Collect the prince.
  • Move down once.

 

Clock

  • Use the wind-up key to wind the clock and place the prince onto the horse.
  • Collect the dancer.
  • Move ahead.

 

Dancer

  • Place the dancer onto the music box; collect the angel amulet.
  • Move to the Castle Entrance.

 

Hunting

  • Use the hunting knife to move the stone.
  • Collect 1 /3 dog’s heads.
  • Insert the 2 angel amulets into the skull; collect the crystal and the tuning fork.
  • Move to Elizabeth’s Bedroom.

 

Tuning

  • Use the tuning fork to break the glass; collect 2 /3 dog’s heads and the candle.
  • Place the candle beneath the bed to trigger a hidden objects area.

 

HO1

  • Find the items.
  • Click the bow to uncover more items.
  • Select the knife to slice the purse open; collect the globe and place it into the frame to collect the globe.
  • Select the pen and use it to draw the tree; collect the tree.
  • Collect the doll hat.

 

Doll Hat

  • Place the doll hat onto the doll; collect the silver heart.
  • Click the crown; insert the silver heart and 2 crystals.
  • Collect the crowned heart.
  • Collect the dog amulet.
  • Insert the crowned heart into the diary to trigger a mini game.
  • Solve the game by restoring the note; collect the note clue.
  • Collect the clover amulet.
  • Move to the Castle Entrance.

 

Clover

  • Insert the clover amulet; collect the vice lever.
  • Click the spring.
  • Move to the Trophy Room.

 

Vice Lever

  • Attach the vice lever and click it once; collect 3 / 3 dog’s heads.
  • Click the dog amulet and insert the dogs’ heads; collect the 3 headed dog amulet.
  • Insert the 3 headed dog amulet into the secret door.
  • Move ahead.

 

Screwdriver

  • Collect the screwdriver.
  • Move to the Corridor.

 

Screw

  • Use the screwdriver to remove the screws; collect the horn.
  • Move to the Trophy Room.

 

Horn

  • Attach the horn and click it once.
  • Collect the clown amulet.
  • Move to Elizabeth’s Bedroom.

 

Clown

  • Insert the clown amulet; collect the spring.
  • Move to the Castle Entrance.

 

Spring

  • Attach the spring; collect the bolt cutters.
  • Move ahead.

 

Stick

  • Place the stick into the fire; collect the burning stick.
  • Move to the Kennels.

 

Bolt

  • Use the bolt cutters to cut the chain and trigger a mini game.
  • Solve the game by creating continuous tracks from left to right.
  • Use the burning stick to light the lamp; collect the hair pin.
  • Move to Elizabeth’s Bedroom.

 

Hairpin

  • Insert the hair pin; collect the picture half.
  • Move to the Kennels.

 

Picture

  • Attach the 2 picture halves; collect the Coat of Arms.

 

Show All

  • Click the show all button.
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