Walkthroughs / Grim Tales: The Final Suspect / Chapter 3 Who’s Howard?

Chapter 3 Who’s Howard?

Grim Tales: The Final Suspect Walkthrough Chapter 3 Who’s Howard? includes detailed instructions, custom marked screenshots, and simple puzzle solutions to help you solve the latest mystery involving our favorite crime solving family the Grays

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Chapter 3 Who’s Howard?

Clues A

Clues B

  • Click “Show All” and zoom into the clues on the table.
  • Collect the bag to trigger a mini game.
  • Solve the game by clicking the objects aside; collect Howard’s apartment key and zoom into it.
  • Click the glass.
  • Collect the note.
  • Receive Howard’s room key.

 

 


Clip

  • Collect the hairclip and use it to collect the lightning key and the wrench.
  • Select the wrench to collect the dirty wallet and the ring for pyramid.
  • Insert the ring for pyramid to trigger a mini game.
  • Solve the game by arranging the rings by color and quantity.
  • Collect the statuette.
  • Insert the lightning key.
  • Select the multi tool to slice the tape; click the switch.
  • Move to the left to the Porch.

 

 


Boxes

  • A mini game will trigger.
  • Solve the game by stacking the boxes correctly.
  • Move to the left.

 

 


Mailbox

  • A mini game will trigger
  • Solve the game by matching the boxes.
  • Collect the tie and use it to collect the glass shard.
  • Move down once.

 

 


Glass

  • Select the glass to slice the luggage.
  • Collect the chicken leg.
  • Move to the left.

 

 


Chicken

  • Give the chicken leg to the dog.
  • Move ahead.

 

 


Glove

  • Collect the glove.
  • Move down 2x’s.

 

 


Bulb

  • Select the glove to collect the light bulb.
  • Move to the left and ahead once.

 

 


Light Bulb

  • Insert the light bulb to trigger a mini game.
  • Solve the game by clicking the switches in the correct order, and then remove the scaffolding in the correct sequence.

 

 


Room Key

  • Insert Howard’s Room key.
  • Scroll to the right.

 

 


List

  • Collect the library list and the dream catcher beneath it.
  • Scroll to the left.

 

 


Dream Catcher

  • Place the dream catcher, the ancient coin and the statuette to trigger a mini game.
  • Solve the game by recreating the pattern on the top portion of the board.
  • Solution: (G – D) (D –A) (E – B) (F – C) (H-F) (H-I)
  • Collect the safety lock.
  • Click the cloth aside; collect 1 /2 letter wheels.
  • Move down once.

 

 


Safety Lock

  • Attach the safety lock.
  • Select the multi-tool to short circuit the box.
  • Collect the push button.
  • Move ahead into the Living Room.

 

 


Puch

  • Attach and click the push button.
  • Move ahead to the Kitchen.

 

 


Briefcase

  • Collect the briefcase disc.
  • Move down once.

 

 


Blanket

  • Click the blanket.
  • Insert the briefcase disc to trigger a mini game.
  • Solve the game by aligning the disc correctly.
  • Collect 2 /2 letter wheels and the broken handle.
  • Move down once.

 

 


Letter Wheel

  • Insert the letter wheel to trigger a mini game.
  • Solve the game by spelling out J-A-C-O-B on the letter wheels.
  • Collect the pliers, the wooden bar and the glue.
  • Select the pliers and the glue to use on the broken handle.
  • Collect the fridge handle.
  • Move to the Kitchen.

 

 


Fridge Handle

  • Attach and click the fridge handle to trigger a hidden objects area.

 

 


Ch 3 HO1A

Ch 3 HO1B

  • Find the items.
  • Collect the paper shredder part.
  • Move down once.

 

 


Paper

  • Attach and click the paper shredder part and zoom into it to trigger a mini game.
  • Solve the game by assembling the letter.
  • Collect the letter.
  • Click the papers aside; collect the paper with code.
  • Move ahead.

 

 


Paper Code

  • Attach the paper with code to trigger a mini game.
  • Solve the game by entering the code into the keypad.
  • Solution: 7 – 3 – 2 – 8
  • Collect the acid.
  • Move down once and scroll to the right.

 

 

Acid

  • Select the acid to spray on the doors.
  • Move to the right into the Corridor.

 

 


Blunt Knife

  • Collect the blunt knife.
  • Move to the Kitchen.

 

 


Carving

  • Sharpen the blunt knife.
  • Select the carving knife to carve the wooden board and collect the elephant.
  • Move to the Corridor.

 

 


Elephant

  • Place the elephant to trigger a mini game.
  • Solve the game by aligning the animals correctly.
  • Collect the totem.
  • Move down once and scroll to the right.

 

 


Totem

  • Place the totem; collect the bent iron flower.
  • Select the pliers to repair the bent iron flower.
  • Collect the forged rose.
  • Scroll to the left.

 

 


Forged

  • Insert the forged rose; click the cage.
  • Collect the room key.

 

 


Shining

  • Collect the shining stone.
  • Move to the Corridor.

 

 


Room Key 2

  • Insert the room key.
  • Move ahead into the Bedroom.
     
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