Walkthroughs / Fright / Chapter Five: Water Tower

Chapter Five: Water Tower

Fright Walkthrough Chapter Five Water Tower has all the advice, hints, and guidance you'll need to survive as you find yourself stranded in a run-down motel with a group of strangers after an accident in this chilling hidden object adventure game.

Originally posted:

Ask for help in the comments below!

Chapter Five: Water Tower

Chapter-5-01-Reflector

  • Collect the reflector.
  • Move to the Scarecrows.

 

Chapter-5-02-Gear

  • Insert the gear into the mechanism.
  • Move ahead.

 

  • Select the lighter to burn the ties.
  • Collect the candle.
  • Click the light, remove and replace the candle and insert the reflector.
  • Use the lighter to light the candle.
  • Speak to Mrs. Henderson.
  • Stack the bricks.
  • Collect the jack.
  • Move to the 2nd floor in the house and move into the left doorway.

 

Chapter-5-04-Jack

  • Place the jack beneath the bookcase; click the crank.
  • Click the carpet and notice the symbol pattern; zoom into the photo to trigger a hidden objects area.

 

Chapter-5-05A-H-O-1

Chapter-5-05B-H-O-1

Chapter-5-05C-H-O-1

 

Chapter-5-05D-H-O-1

  • Find the items.
  • Select the bell and place it onto the toy.
  • Click the wall paper to uncover and collect the candle.
  • Place it along with the others onto the birthday cake.
  • Select the mouth and place it onto the corn cob toy.
  • Click the pillow to collect the disc; insert it into the projector to collect the wall drawing.
  • Select the record and place it onto the record player.
  • Select the arm and attach it onto the corn cob toy.
  • Zoom into the toy shelf.
  • Insert the joker into the slot; collect the jack in the box and the play money.
  • Click the items aside on the shelf to uncover the remaining play money and place it into the cash register drawer; collect the wind up key.
  • Insert the wind up key into the bus.
  • Select the eye and the nose and place them onto the corn cob toy.
  • Move down once and to the right.

 

Chapter-5-06-Lizard

  • Click the symbols as shown in the previous symbol pattern.
  • Collect the lizard shaped key.
  • Move down once.

 

Chapter-5-07-Meds

  • Collect the meds cabinet key.
  • Collect the nail.
  • Click the jars; read the adoption certificate and collect the film.
  • Collect the spring button.
  • Click the hat.
  • Select the nail to slice the seat cushion; read the diary.

 

Chapter-5-08A-TV-Game

  • Click the screen.
  • Place the film reel onto the projector; collect the corn nameplate.
  • Click the TV; attach and click the spring button to trigger a mini game.
  • Solve the game by hitting the crows using the tomatoes.

 

Chapter-5-08B-TV-Game

  • Click the diorama.
  • Place the corn nameplate into the holder to trigger a mini game.
  • Arrange the scenery correctly to solve the game.
  • Click the truck.
  • Notice the code on the roof 1963.

 

Chapter-5-09-Cable

  • Collect the cable.
  • Place the cable into the plug.
  • Notice the code on the screen 1955.
  • Enter 63-74-55 into the lock and click the wheel.
  • Collect the saw.
  • Move to the Motel Office.

 

Chapter-5-10-Plank-1

  • Collect the 1st plank and the glasses.
  • Move to the Front Porch.

 

Chapter-5-11-Plank-2

  • Collect the 2nd plank.
  • Move to the Bathroom.

 

Chapter-5-12-Meds-Cab

  • Insert the meds cabinet key.
  • Collect the sleeping pills.
  • Move to the Backyard.

 

Chapter-5-13-Saw

  • Use the saw to cut the fence.
  • Lean the ladder against the tree.
  • Move up the ladder.

 

Chapter-5-14-Plank-3

  • Click the plank.
  • Move down once.

 

Chapter-5-15-Plank-4

  • Collect the 3rd and 4th planks.
  • Move to the Treehouse.

 

Chapter-5-16-Planks

  • Place the 4 planks onto the rope.
  • Place the sleeping pills into the cup.
  • Move to the 2nd floor and go into the left doorway.

 

Chapter-5-17-Liz

  • Speak to the motel owner.
  • Collect the lizard shaped key.
  • Move down once.

 

Chapter-5-18-Liz-Lock

  • Insert the lizard shaped key into the lock.
  • Move ahead.
Ask for help in the comments below!
Comments

Comments will load when you reach this part of the walkthrough.