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Walkthroughs / Fear for Sale: The 13 Keys / Chapter Five: Park Bound

Chapter Five: Park Bound

Our Fear for Sale: The 13 Keys Walkthrough will guard your back as you prepare yourself to spend a night in Room 13 of the Hotel Berkeley. When things take a turn for the worst, and your world becomes transformed into something out of a nightmare, you'll be relieved to find our detailed game instructions, custom marked screenshots, and easy puzzle solutions won't abandon you as you search for answers in the haunted halls of the hotel.
Ask for help in the comments below!

Chapter-5-01-Book

  • Click the book.
  • Read the note.
  • Collect the owl.
  • Move down once.

 

Chapter-5-02-Owl

  • Insert the owl.
  • Collect the knight.
  • Move down the ladder.

 

Chapter-5-03-Knight

  • Place the knight onto the chess board.
  • Collect the zipper pull.
  • Move down once.

 

Chapter-5-04-Zipper

  • Attach and click the zipper pull on the jacket.
  • Collect the ticket.
  • Move down the ladder.

 

Chapter-5-05-Ticket

  • Insert the ticket to trigger a mini game.
  • Solve the game by arranging the shapes to create a direct path.
  • Click the hidden objects area.

 

Chapter-5-06A-H-O-1

  • Find the items.
  • Select the sand and place it into the hourglass; collect the hourglass.
  • Select the music notes and place them onto the sheet music; collect the melody.
  • Select the pendulum bar and place it onto the base; collect the metronome.
  • Collect the chess queen.

 

Chapter-5-07-Toy-Soldier

  • Collect the toy soldier.
  • Move down once and zoom into the Treehouse.

 

Chapter-5-08-Treehouse

  • Insert the toy soldier.
  • Move into the Treehouse.

 

Chapter-5-09-Horseshoe

  • Collect the horse shoe and the firefly.
  • Move down once.

 

Chapter-5-10-Chess-Queen

  • Place the chess queen onto the board; collect the brooch and apple.
  • Insert the firefly; collect the light bulb.
  • Insert the brooch; collect the bell and coin.
  • Move to the Tunnel.

 

Chapter-5-11-Light-Bulb

  • Insert the light bulb.
  • Insert the coin; collect the photo.
  • Move into the Treehouse.

 

Chapter-5-12-Photo

  • Insert the photo into the chest frame and click them in ABC order.
  • Collect the bugle.
  • Move to the Grotto.

 

Chapter-5-13-Bugle

  • Insert the bugle; collect the pennant.
  • Move into the Treehouse.

 

Chapter-5-14-Pennant

  • Place the pennant.
  • Collect the harp.
  • Move to the Grotto.

 

Chapter-5-15-Harp

  • Place the harp.
  • Collect the flask badge.
  • Move into the Treehouse.

 

Chapter-5-16-Flask-Badge

  • Read the note.
  • Insert the flask badge.
  • Place the beaker onto the burner.
  • Follow the diagram and click the burner; collect the acid.
  • Move down 3x’s.

 

Chapter-5-17-Acid

  • Select the acid to open the door lock.
  • Move down once and click the hidden objects area.

 

Chapter-5-18A-H-O-2

  • Find the items.
  • Select the clippers to use on the tree; collect the Bonsai.
  • Select the razor knife to cut the bag; collect the cornmeal.
  • Select the NaHCO3 and place it along with the vinegar; collect the foam.
  • Collect the hat.

 

Chapter-5-19-Apple

  • Insert the apple; collect the clock pendulum.
  • Move down once.

 

Chapter-5-20-Clock-Pendulum

  • Insert the clock pendulum.
  • Collect the rings.
  • Move to the Grotto.

 

Chapter-5-21-Hat

  • Place the hat onto the statue.
  • Place the rings into the box.
  • Collect the hook.
  • Collect the butterfly net.
  • Move down once.

 

Chapter-5-22-Butterfly-Net

  • Select the butterfly net to collect the butterfly.
  • Move into the Treehouse.

 

Chapter-5-23-Butterfly

  • Insert the butterfly to trigger a mini game.
  • Solve the game by arranging the butterflies into their color matched slots.
  • Use the following sequence to solve: 5 – 7 – 6 – 3 – 4 – 5 – 7 -6 – 3 – 1 – 2  - 5 – 4 – 3 – 1 – 2 – 5 – 7 – 6 – 3 – 4 – 5 – 7 – 6 – 3 – 4 – 5 – 7 – 6 – 3 – 4 – 5 – 2 -1 – 3 – 4- 5 – 7 – 6 – 3 – 1 – 2- 5 – 4
  • Collect the reel.

 

Chapter-5-24-Reel

  • Attach the reel and hook onto the rod; click the reel.
  • Collect the wire cutters.
  • Move to the Grotto.

 

Chapter-5-25-Wire-Cutter

  • Select the wire cutters to collect the shell.
  • Click the hidden objects area.

 

Chapter-5-26A-H-O-3

  • Find the items.
  • Click the decorative egg; collect the turtle.
  • Select the wing and place it onto the statue; collect the muse.
  • Collect the gem.

 

Chapter-5-27-Shell

  • Create and collect the bejeweled shell by combining the shell and the gem.
  • Move down once.

 

Chapter-5-28-Bejeweled

  • Insert the bejeweled shell.
  • Collect the liquid nitrogen.
  • Move to the Lobby.

 

Chapter-5-29-Liquid-Nitro

  • Spray the liquid nitrogen onto the gate.
  • Select the hammer to strike it.
  • Move down to the Boiler Room and go to the right.
Ask for help in the comments below!