Walkthroughs / Fear For Sale: Phantom Tide / Chapter Two: Into the Office

Chapter Two: Into the Office

Fear for Sale: Phantom Tide Walkthrough Chapter Two: Into the Office includes detailed step-by-step instructions, simple puzzle solutions, and custom marked screenshots to help you reveal the truth about what's behind this mysterious haunting.

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Chapter Two: Into the Office

Crate

  • Click the box; attach the rope to the hook.
  • Collect the grappling hook.
  • Collect the broken radio and the adjustable wrench.
  • Move down once.

 

Adjustable

  • Select the adjustable wrench to remove the bolt.
  • Click the box open.
  • Collect the gear.
  • Move to the left.

 

Gear

  • Insert the gear into the cabinet lock; collect the video cassette.
  • Insert the video cassette; select the pencil to rewind it.
  • Click the video cassette.
  • Collect the lever.
  • Move down once.

 

Lever

  • Zoom into the box; insert the lever.
  • Click it once.
  • Move to the right.

 

Grappling

  • Select the shell to use in the whirlpool.
  • Select the grappling hook to pull the crate ashore.

 

Debris

  • Clear the debris from the crate; collect the shell fragment.
  • Zoom into the ship; collect the mechanism.
  • Move down once and go left.

 

Mechanism

  • Insert the mechanism into the slot.
  • Place the code onto the safe.
  • Collect the half of a bow.
  • Move to the Bedroom.

 

Half Bow

  • Place the half of bow onto the dog.
  • Collect the shell.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the shape and place it into the bowl; collect the turtle.
  • Select the wings and place it onto the girl; collect the fairy.
  • Select the silhouette and place it onto the couple; collect the couple in love.
  • Collect the safe dial.
  • Move to the Office.

 

Safe Dial

  • Attach the safe dial and click it according to the code.
  • Collect the shell fragment.
  • Move down once and go to the right.

 

Shell Fragments

  • Insert the 3 shell fragments; collect the pickaxe.
  • Place down the torn label and the tape.
  • Collect the torn label.
  • Give the torn label to the man.
  • Collect the directions.
  • Move down 2 times.

 

Directions

  • Zoom into the car.
  • Place the directions down; click the steering wheel.
  • Move ahead.

 

Shoelace

  • Speak to the man.
  • Collect the shoelace.
  • Insert the pickaxe into the mural.
  • Click the button.
  • Move ahead.

 

Jumper Cable

  • Collect the jumper cables, the green button and the code.
  • Move down once.

 

Green Button

  • Place the green button and the code onto the manhole to trigger a mini game.
  • Solve the game by click the buttons to match the layout shown in the diagram.
  • Select the shell to collect the image panel.
  • Move ahead.

 

Image Panel

  • Insert the image panel to trigger a mini game.
  • Solve the game by arranging the panels to complete the image.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Select the pliers and use them to collect the key.
  • Select the can opener to open the can; collect the fish.
  • Select the marker and use it on the poster; collect the famous detective.
  • Select the lighter fluid and pour it into the lighter; collect the fire.
  • Select the horn to use on the bats; collect the light bulb.
  • Collect the saw blade.
  • Move down once.

 

Saw Blade

  • Zoom into the crate.
  • Insert the saw blade into the frame; collect the hacksaw.
  • Move ahead.

 

Hacksaw

  • Select the hacksaw to cut the vent.
  • Collect the bomb emblem and place it into the crate to trigger a mini game.
  • Solve the game by arranging the plates as shown on the diagram.
  • Collect the cross emblem.
  • Place the torn label onto the dynamite.
  • Attempt to move down once.

 

Broken Radio

  • Zoom into the truck and click the cover.
  • Attach the broken radio and the jumper cables.
  • Speak into the radio.
  • Select the shell to use on the water and collect the emblem.
  • Insert the emblem into the box; collect the access card.
  • Swipe the access card.
  • Move ahead.
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