Walkthroughs / Fear For Sale: Nightmare Cinema / Chapter Five: Screenplay Portals

Chapter Five: Screenplay Portals

Fear for Sale Nightmare Cinema Walkthrough Chapter 5 Screenplay Portals includes solutions to all the puzzles and mini-games you'll encounter as you play, as well as detailed information and custom screenshots to help you solve this exciting hidden object adventure game.

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Chapter Five: Screenplay Portals

Bears

  • Take three TEDDY BEARS, the FATHER TOY, and the MOTHER TOY.
  • Seat the TEDDY BEARS at the table.
  • Take the DAUGHTER TOY.

 

Cubes

  • Zoom under the bed.
  • Put the two CUBES on the board to spell FEAR.
  • Take the GHOST TOY.

 

Dollhouse

  • Zoom into the dollhouse.
  • Put the MOTHER TOY in the bedroom.
  • Put the FATHER TOY in the study.
  • Put the DAUGHTER TOY in the room with the bunk bed.
  • Put the GHOST TOY in the attic.
  • Take the COOK TOY and place her in the kitchen.

 

Axe

  • Take the REMOTE CONTROL.
  • Zoom into the television.
  • Change channels with the REMOTE CONTROL until the AXE appears.
  • Take the AXE and smash the screen.
  • Take the first DEMON EYE.
  • You will be returned to the writer’s tower.

 

Tower HOA

  • Click on the sparkles to play an HOA.
  • Find the items listed.
  • Click the globe to get South America.
  • Click the page in the book with the cat and then click to flip two pages and get the Hippopotamus.
  • Receive the RECORD. Exit.

 

Porch

  • Zoom into the book on the right.
  • Put SCREENPLAY PAGE 5 in the book.
  • Write on the page with the FILLED INK PEN.
  • Travel through the portal.
  • Take the COFFEE POT and BOTTLE.
  • Zoom into the water.
  • Fill the BOTTLE to get BOTTLE WITH WATER.
  • Zoom into the van.
  • Take the GAS CYLINDER.
  • Zoom into the record player.
  • Take the GAS LIGHTER.
  • Put the RECORD on the record player.
  • Click the handle.
  • Click the needle to move it onto the record.
  • Take the COFFEE BEANS.
  • Zoom into the table.
  • Put the COFFEE BEANS into the grinder.
  • Take the GROUND COFFEE.

 

Coffee

  • Zoom into the stove.
  • Put the COFFEE POT on the burner.
  • Put the GAS CYLINDER next to the stove.
  • Click the valve.
  • Then click to turn on the burner.
  • Fill the COFFEE POT from the BOTTLE WITH WATER.
  • Light the burner with the GAS LIGHTER.
  • Put the GROUND COFFEE into the coffee pot.
  • Take the FULL COFFEE POT.
  • Click to turn off the burner.

 

Cup

  • Zoom into the table.
  • Pour the FULL COFFEE POT into the cup.
  • Click to drink the coffee.
  • Zoom into the cup.
  • Take the second DEMON EYE.
  • You will be returned to the writer’s desk.

 

Typewriter A

Typewriter B

Typewriter C

Typewriter D

Typewriter E

  • Zoom into the typewriter.
  • Assuming the keys are numbered 1 to 6 from left to right on the top row and 7 to 11 from left to right on the bottom row, click these numbers to type phrases: 8, 4, and 10 (phrase 1), 3, 1, and 8 (phrase 2), 11, 8, and 2 (phrase 3), 10, 5, and 11 (phrase 4), and 10, 9, and 3 (phrase 5).

 

Picture

  • Take the FROZEN HEART.
  • Take the first PART OF PICTURE.
  • Go back to the soul furnace.

 

Furnance HOA

  • Click the sparkles to play an HOA.
  • Find the items listed.
  • Cut the frames of film with the scissors.
  • Click the bird to get the egg.
  • Receive the POT WITH COALS.
  • Go back to the forge.

 

Forge

  • Put the GOLEM HAND on the statue.
  • Then put the HAMMER on the statue.
  • Pour the POT WITH COALS into the statue’s chest, followed by the FROZEN HEART.

 

Sword Puzzle

  • Zoom into the slab.
  • Place the BLANK SWORD on the slab.
  • Assuming the sword sections are labeled 1 through 5, beginning at the hilt and moving to the tip, you must hammer the sword sections in this order: 1, 5, 3, 2, 4, and 3 again.
  • Cool the sword with the FLASK OF TEARS.
  • Take the ANGEL’S SWORD.
  • Retrieve the now FLAMING HEART from the chest of the statue.
  • Go back to statue park.

 

Statue

  • Zoom into the statue.
  • Insert the DEMON EYES into the eye sockets and the FLAMING HEART into the chest.
  • Zoom into the base of the statue.
  • Place the ANGEL’S WINGS and SWORD in the niches to initiate a game.

 

Angel Puzzle A

Angel Puzzle B

Angel Puzzle C

Angel Puzzle D

Angel Puzzle E

Angel Puzzle F

Angel Puzzle

Angel Puzzle H

Angel Puzzle I

  • The object of the game is to move the figures so that they reach the opposite side from where they started.
  • Angels and gargoyles cannot be placed on neighboring ovals.
  • Note the screenshots for the various steps, and take into account that some screenshots indicate multiple moves.
  • When finished, descend the stairs to the chamber.

 

Chamber HOA

  • Click on the sparkles to play an HOA.
  • Find the items listed.
  • Click the passport to get the key.
  • Click the bag to get the cogwheel, clock and stork.
  • Receive the CLAPPERBOARD.

 

Chamber

  • Take the second PART OF PICTURE.
  • Zoom into the painting.

 

Chamber B

  • Place the two PARTS OF PICTURES in the frame.
  • Use the BRUSH to swap the pieces to get the image shown in the screenshot.
  • Take the fourth RUNE and MANOMETER.
  • Go back to the movie temple gates.

 

Temple

  • Assuming the figures on the left are labeled A and B (beginning with the one farthest from the door) and the ones on the right are C and D, place the CAMERA in figure D’s hand and the CLAPPERBOARD in figure A’s hands.
  • Then click the figures in the following sequence: B, C, A, D.
  • Go into the movie set.
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