
- Examine the book.
- Collect the pencil and examine the picture.
- Click one page and collect the rosary.
- Examine the painting.
- Examine the bouquet.
- Collect the candelabra.
- Move down once.

- Examine the gate; a mini game will trigger.
- Arrange the parts as shown.
- Move to the Versailles entrance.

- Examine the book; collect the horseshoe.
- Move down once.

- Examine the horse.
- Place the horseshoe and the nails onto the hoof.
- Read the note; collect the clock hand.
- Move to the Beggars quarter.

- Examine the clock; attach the clock hand.
- Set the time to 4 pm.
- Move to the Notre Dame Square.

- Examine the statue; insert the rosary.
- Select the scent catcher (1) and click the aged-paper scent to collect it (2).
- Click the hidden objects area.

- Find the listed items.
- Select the glass eye; insert it into the socket and collect the fish.
- Select the flint and use it to ignite the cannon; collect the bang.
- Collect the trowel.
- Move down one time.
- Click the hidden objects area.

- Find the listed items.
- Select the feather and the buckle; place them onto the hat and collect the hat.
- Select the knife and use it to cut the book; collect the jester.
- Collect the Caduceus.
- Move ahead.

- Examine the bag; insert the Caduceus.
- Collect the stethoscope.
- Go into the Notre Dame Cathedral.

- Select the scent catcher (1) and click the incense scent to collect it (2).
- Examine the fresco.
- Collect the gold paint and select the trowel to remove the fresco.
- Collect the ring.
- Examine the bag; read the letter.
- Move to the Versailles entrance.

- Examine the window.
- Select the ring to cut the glass; collect the Musketeer’s cloak and the 1 / 2 sword.
- Move down one time.

- Examine the statue.
- Place the Musketeer’s cloak onto the statue and collect the 2 / 2 sword.
- Move ahead.

- Examine the statues.
- Place the 2 swords onto the statues.
- Examine the left arm; notice the clue.
- Examine the door; line up the symbols as shown to open the door.
- Attempt the go into the Palace Hall.

- Collect the halberd.
- Go into the Palace Hall.

- Examine the frame; collect the organ music.
- Click the painting and examine the safe.
- Place the stethoscope near the safe.
- Click the dial to 10 – 70 – 45 to unlock the safe.
- Collect the letter M, the 1 / 3 coins and the fuse.
- Move to the Ceremony Hall.

- Click the curtain.
- Select the scent catcher (1) and click the tobacco scent to collect it (2).
- Examine the portrait; collect the rooster symbol.
- Examine the pillar; collect the oiler.
- Place the candelabra onto the pillar.
- Click the hidden objects area.

- Find the listed items.
- Select the nail puller; use it to remove the nail and collect the coins.
- Select the pestle; use it to crush the grapes and collect the wine.
- Collect the statue head.

- Examine the knight and place the halberd into his hand.
- Collect the smoldering pipe.
- Move down one time.

- Examine the cannon.
- Pour the oiler onto the wheel and turn the cannon.
- Pour the gunpowder into the cannon and place the statue head onto it.
- Attach the fuse and ignite it using the smoldering pipe.
- Go into the Royal library.

- Examine the display; click it open.
- Collect the letter E and read the note.
- Examine the desk and click the book; collect the bookmark and read the note.
- Move to Antoinette’s house.

- Examine the dresser; insert the bookmark.
- Collect the organ button.
- Select the scent catcher (1) and click the cinnamon scent to collect it (2).
- Move to the Notre Dame Square.

- Examine the pedestal; insert the rooster symbol.
- Collect the 1 / 2 tower.
- Move to the Notre Dame Cathedral.

- Examine the organ; attach the button and attach the organ music onto the paper scrap.
- A mini-game will trigger.
- To solve the game you must play the correct melody 3 times.
- Use the following sequences to solve the game.
- Sequence 1: (5 – 1 – 3)
- Sequence 2: (10 – 8 – 6 – 3 – 5)
- Sequence 3: (5 – 1 - 3 – 10 – 9 – 4 – 5)
- Collect the letter L and read the note.
- Move to the craft quarter.

- Examine the door; insert the letters L – E and M to trigger a mini-game.
- Move the letters to create the word alchemia in red letters.
- To solve the puzzle pour 3 drops from the test tube into the flasks (A-C).
- Go into Gaston’s Workshop.
- Click the hidden objects area.
