Walkthroughs / Detective Quest: The Crystal Slipper / Chapter Seven: Going Onboard

Chapter Seven: Going Onboard

Detective Quest The Crystal Slipper Walkthrough for Chapter Seven Going Onboard will take you from the first screen of the ship to the fairy dungeon in this exciting hidden object game.

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Chapter Seven: Going Onboard

Fuse

  • Examine the captain’s chest.
  • Collect the fuse.
  • Move down once.


Anchor Chain

  • Examine the anchor chain.
  • Connect the fuse and the dynamite.
  • Light the use using the blowtorch.
  • Examine the fallen anchor; collect the dolphin.
  • Examine the ice dolphin; place down the dolphin to access a mini-game.


Dolphin Game

  • To solve the puzzle place the rocks and nets in the outlined areas.
  • Collect the monkey face.
  • Move to the lobby of the tower.


Giselles Door

  • Examine Giselle’s door.
  • Insert Giselle’s amulet.
  • Move to the left.


Cage

  • Examine the monkey cage.
  • Insert the monkey face; collect the elephant.
  • Click the matching pairs; collect the amulet of roses.


Clock

  • Examine the clock; insert the clock hands.
  • Insert the amulet of roses.
  • Examine the floor; collect the ladle and the scoop net.
  • Examine the aquarium; place the scoop net into the water to collect the elephant.
  • Move inboard.


Barrel

  • Examine the barrel.
  • Place the ladle into the barrel to collect the gunpowder.
  • Collect the elephant.
  • Move to the library.


Turtle

  • Examine the turtle.
  • Place down the 3 elephants and collect the net.
  • Move inboard.


Naval Gun

  • Examine the naval gun.
  • Place the gunpowder and the net into the cannon.
  • Light the fuse using the blowtorch.
  • Click the hidden objects area.


Hidden Object Game

  • Arrange the items into the correct areas.
  • Collect the coded drum.


Drum

  • Examine the captain’s chest.
  • Insert the coded drum; punch in the code 3 – 5 – 5 – 7.
  • Collect the fragment.
  • Move to Isabella’s tower.


Fragment

  • Examine the mirror.
  • Insert the fragment.
  • Collect Isabella’s amulet.
  • Move to the hall.


Chest

  • Examine the chest
  • Insert Isabella’s amulet.
  • Collect the thimble.
  • Move inboard.


Thimble

  • Examine the captain.
  • Place the thimble down.
  • Find the die under the thimble.
  • Collect the gas mask.
  • Move to the arboretum.


Mushroom

  • Examine the mushroom.
  • Use the gas mask on the mushroom.
  • Click the hidden objects area.


Hidden Object Game

  • Arrange the items into the correct areas.
  • Collect the butterfly.
  • Move to the library.


Butterfly

  • Examine the tree.
  • Place the butterfly onto the flower.
  • Collect the cameo.
  • Move inboard.


Tiger

  • Examine the tiger; collect the cameo.
  • Move to the royal kennels.


Prince

  • Examine the prince.
  • Insert the 2 cameos onto the amulet; collect it.
  • Collect the potion of life and the blade.
  • Move to the library.


Map

  • Examine the map.
  • Use the blade to slice it open; collect the lamp.
  • Move to the snow dunes.


Lamp

  • Place the lamp down.
  • Collect the genie.
  • Move to the dungeon.


Genie

  • Overcome the obstacle using the genie.
  • Move forward.


Coffin

  • Examine the glass coffin.
  • Revive the fairy using the potion of life.
  • Move to the minor treasury.


Cameo

  • Examine the chest.
  • Insert the cameo.
  • Collect the wand.
  • Move to the fairy dungeon.


Wand

  • Give the fairy the wand.
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