
- Collect the key.
- Click the lock.
- Collect the flower token.
- Insert the key to trigger a mini game.
- Solve the game by completing the image.

- Collect the roll of tickets.
- Click the slot and collect the coin.
- Click the poster.
- Insert the flower token to trigger a mini game.
- Solve the game by moving the beast tile to the castle.
- Use the following solution: A x 2 – B – C x 2 – D x 2 – E x 2 – F x 2 – G x 2 – H – I – J x 2 – K – L – M x 2
- Collect the ring and the fire starter.
- Move to the right.

- Insert the roll of tickets; collect the jewel eye.
- Select the fire starter to ignite the cannon.
- Click the hidden objects area.

- Find the items.
- Collect the clapper with cord.

- Insert the clapper with cord.
- Move ahead.

- Give the coin to the fortune teller; receive the bell.
- Collect 1/ 2 ruby hearts.
- Insert the jewel eye; collect 1 /2 levers.
- Move down 2x’s.

- Collect the note.
- Attach the bell to trigger a mini game.
- Ring the bells in the correct sequence to solve.
- Use the following solution: B – D – F – A - C – G – E – C – D – G – F – B
- Move ahead.

- Collect the note.
- Insert the ring to open the box.
- Collect the stable key.
- Collect the lantern.
- Move down once.

- Give the bird the stable key.
- Click the locket.

- Receive the stable key and attach it onto the key part to trigger a mini game.
- Solve the game by completing the image on the key.
- Use the following solution: A – B – C – E – D – C
- Collect and insert the stable key.
- Move ahead.

- Collect the incomplete horseshoe and the unicorn.
- Select the enchanted frame to use on the horse.
- Insert the griffin and the unicorn to trigger a mini game.
- Solve the game by arranging the tiles correctly.
- Click the hidden objects area.

- Find the items.
- Collect the horse symbol.
- Move down 2x’s.

- Insert the horse symbol to trigger a mini game.
- Solve the game by using the resources in the correct order.
- Collect the coin and the lever.
- Move to the left and ahead once.

- Insert the lever.
- Collect the matches and the horse symbol.
- Click the incomplete horseshoe and insert the horse symbol.
- Click the latch; collect the horseshoe.
- Insert the horseshoe.

- Give the ticket taker the coin; receive the barbell charm and trigger a hidden objects area.

- Find the items.
- Collect the circus ticket.

- Give the circus ticket to the strong man; receive the hammer.
- Insert the barbell charm to trigger a mini game.
- Solve the game by adjusting the figures in the correct sequence.
- Move ahead.

- Select the hammer to smash the crystal.

- Select the enchanted frame to use on the cat.
- Click the locket.
