Walkthroughs / Dark Romance: Heart of the Beast / Chapter Two: Join the Circus

Chapter Two: Join the Circus

Dark Romance: Heart of the Beast Walkthrough Chapter Two: Join the Circus features custom screenshots, detailed instructions, and simple puzzle solutions to help you defeat this exciting hidden object adventure game!

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Chapter Two: Join the Circus

Key

  • Collect the key.
  • Click the lock.
  • Collect the flower token.
  • Insert the key to trigger a mini game.
  • Solve the game by completing the image.

 

Slot

  • Collect the roll of tickets.
  • Click the slot and collect the coin.
  • Click the poster.
  • Insert the flower token to trigger a mini game.
  • Solve the game by moving the beast tile to the castle.
  • Use the following solution: A x 2 – B – C x 2 – D x 2 – E x 2 – F x 2 – G x 2 – H – I – J x 2 – K – L – M x 2
  • Collect the ring and the fire starter.
  • Move to the right.

 

Roll

  • Insert the roll of tickets; collect the jewel eye.
  • Select the fire starter to ignite the cannon.
  • Click the hidden objects area.

 

H-O-1

  • Find the items.
  • Collect the clapper with cord.

 

Clapper

  • Insert the clapper with cord.
  • Move ahead.

 

Coin

  • Give the coin to the fortune teller; receive the bell.
  • Collect 1/ 2 ruby hearts.
  • Insert the jewel eye; collect 1 /2 levers.
  • Move down 2x’s.

 

Bell Game

  • Collect the note.
  • Attach the bell to trigger a mini game.
  • Ring the bells in the correct sequence to solve.
  • Use the following solution: B – D – F – A - C – G – E – C – D – G – F – B
  • Move ahead.

 

Ring

  • Collect the note.
  • Insert the ring to open the box.
  • Collect the stable key.
  • Collect the lantern.
  • Move down once.

 

Stable Key

  • Give the bird the stable key.
  • Click the locket.

 

Stable Key Game

  • Receive the stable key and attach it onto the key part to trigger a mini game.
  • Solve the game by completing the image on the key.
  • Use the following solution: A – B – C – E – D – C
  • Collect and insert the stable key.
  • Move ahead.

 

Incomplete Horseshoe

  • Collect the incomplete horseshoe and the unicorn.
  • Select the enchanted frame to use on the horse.
  • Insert the griffin and the unicorn to trigger a mini game.
  • Solve the game by arranging the tiles correctly.
  • Click the hidden objects area.

 

H-O-2

  • Find the items.
  • Collect the horse symbol.
  • Move down 2x’s.

 

Horse Symbol

  • Insert the horse symbol to trigger a mini game.
  • Solve the game by using the resources in the correct order.
  • Collect the coin and the lever.
  • Move to the left and ahead once.

 

Lever

  • Insert the lever.
  • Collect the matches and the horse symbol.
  • Click the incomplete horseshoe and insert the horse symbol.
  • Click the latch; collect the horseshoe.
  • Insert the horseshoe.

 

Coin Again

  • Give the ticket taker the coin; receive the barbell charm and trigger a hidden objects area.

 

H-O-3

  • Find the items.
  • Collect the circus ticket.

 

Tix

  • Give the circus ticket to the strong man; receive the hammer.
  • Insert the barbell charm to trigger a mini game.
  • Solve the game by adjusting the figures in the correct sequence.
  • Move ahead.

 

Hammer

  • Select the hammer to smash the crystal.

 

Enchant

  • Select the enchanted frame to use on the cat.
  • Click the locket.
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