Chapter One: Diary

Christmas Stories: A Christmas Carol Walkthrough Chapter One: Diary features our detailed, step-by-step instructions to guide your steps, along with our custom marked screenshots, and our easy puzzle solutions to help you save your Uncle Scrooge.

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Chapter One: Diary

Gate

  • Click the gate.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the picture and insert it into the frame; collect the picture.
  • Select the mask half and attach it to the other half; collect the mask.
  • Click the drawer; collect the gingerbread man.
  • Collect the mailbox key.

 

Mailbox

  • Click the flag.
  • Use the mailbox key to open the mailbox and collect the door knocker.
  • Speak to the door knocker.
  • Place the door knocker into his mouth and click it once.
  • Move ahead.

 

Awake

  • Attempt to awaken Scrooge.
  • Speak to the ghost of Christmas Past.
  • Collect the bell and place it onto the mantle; collect the bookmark.
  • Collect the sling.
  • Insert the bookmark into the book and collect the screwdriver.
  • Use the screwdriver to remove the window handle.
  • Eat the gingerbread house until you uncover and collect the heart half.
  • Move upstairs.

 

Window

  • Place the handle onto the window and click it once.
  • Attach the sling onto the slingshot and use it to shoot the raven.
  • Collect the heart half.
  • Click the pouch.
  • Click the + on the pouch.
  • Using the pieces from the pouch and the 2 heart halves, restore the medallion.
  • Collect the heart amulet.
  • Move down once.

 

Medallion

  • Examine Scrooge’s medallion and place the heart amulet into it.
  • Click it once.
  • ecieve the nursery key.
  • Move upstairs.

 

Nursery Key

  • Insert the nursery key into the door and entered the nursery.

 

Rope

  • Collect the rope ladder.
  • Collect the poker.
  • Collect the feather.
  • Move down once.

 

Ladder

  • Place the rope ladder onto the window.
  • Move ahead.

 

Spout

  • Collect the spout.
  • Collect the horn.
  • Move to the Hall.

 

Ornaments

  • Use the poker to collect the birdcage ornament.
  • Place the spout onto the watering can and collect the empty watering can.
  • Move to the Nursery.

 

Cage Ornament

  • Place the birdcage ornament onto the birdcage.
  • Select Scrooge to revive the bird; collect the animated bird.
  • Move to the Hall.

 

Animated

  • Select the animated bird to collect the Scrooge amulet.
  • Move to the Nursery.

 

Amulet

  • Insert the Scrooge amulet to open the box and collect the puppet.
  • Place the puppet onto the puppet theater and make the puppet dance to trigger and set of mini games.
  • Solve the first part of the game by restoring the puppets.
  • Solve the second part of the game by moving all objects to the correct rooms.
  • Place all the quarter suns into the sun.
  • Collect the flower.
  • Collect the 1/3 lenses.
  • Move down one time.

 

Flower

  • Click the scene; collect lenses 2/3.
  • Place the flower into the picture frame and click it once.
  • Collect the firefighter badge.
  • Move ahead.

 

Firefighter

  • Insert the firefighter badge into the box.
  • Collect the wire brush and the chisel.
  • Move to the Hall.

 

Lense

  • Collect the lenses 3/3.
  • Move down one time.

 

Chisel

  • Select the chisel to assist in collecting the pretzel.
  • Move to the Side Street.

 

Pretzel

  • Hang the pretzel outside of the bakery.
  • Collect the ruler.
  • Move down once.

 

Ruler

  • Use the ruler to open the cupboard and trigger a set of mini games.
  • To solve the first part of the games place the 3 books onto the shelf and arrange them in order.
  • To solve the second part of the game, restore the image.
  • To solve the third part of the game, find the 8 coins.
  • Solve the fourth part of the game by matching the dancers to their partners.
  • Finally to solve the last part of the game move the cupids up-and-down so they fire arrows towards the hearts at one time.
  • Collect the scissors.
  • Move down one time.

 

Scissors

  • Use the scissors to slice the cushion and collect the blue snowflake and the secretary key.
  • Insert the secretary key into the cabinet and click it once.
  • Collect the candy and the valve.
  • Move to the Side Street.

 

Pump

  • Use the wire brush to clean the pump.
  • Attach the valve onto the pump and place the empty watering can beneath it.
  • Click the handle and collect the full watering can.
  • Move down one time.

 

Plant

  • Use the full watering can to water the plants and collect the button.
  • Place the button onto the safe and click 1-4-5 to trigger a hidden objects area.

 

HO2

  • Find the listed items.
  • Select the crayon and use it to complete and collect the butterfly.
  • Collect the puzzle pieces and place them into the groove; collect the letter A.
  • Collect the stamp.
  • Move down one time.

 

Stamp

  • Use the stamp to open the box.
  • Collect the wind up key and the broken lantern.
  • Speak to the ghost and collect a candle.
  • Move to the Nursery.

 

Wind

  • Insert the wind up key into the puppet.
  • Collect the mittens.
  • Use the mittens to remove the ice and collect pages 1/3.
  • Move down one time.

 

Ice

  • Use the mittens to remove the ice.
  • Collect pages 2/3.
  • Move down once.

 

Remove

  • Use the mittens to remove the ice.
  • Collect pages 3/3.
  • Click the broken lantern and place a candle and the lenses into it.
  • Click the lantern closed to collect it.
  • Use the lantern to melt the gremlin.
  • Click the diary and place the pages into it.
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