Walkthroughs / The Alters / Puzzle Solutions and Exact Answers

Puzzle Solutions and Exact Answers

Survive smarter in The Alters with quick priorities, clean base routing, no-drama resource fixes, and puzzle help that keeps your Jans productive instead of bickering through another crisis cycle.

Originally posted:

Ask for help in the comments below!

Puzzle Solutions and Exact Answers

If The Alters handed you an objective but not much direction, this is the quick-answer version. These are the progression checks most likely to stop a run and send you looking for an exact solution.

Where the game wants a specific tool, placement spot, or interaction, the steps below stick to the shortest verified path.

First Organics scan: exact solve

  1. Craft the Scanner in the Workshop.
  2. Head outside to the Organics deposit marked by blue smoke and the droplet icon.
  3. Equip the Scanner and place connected probes until they form a closed area. You can use up to six probes.
  4. Pick the probes back up, rescan nearby ground, and keep checking until you find the deepest red point.
  5. Craft a Mining Outpost in the Workshop and place it on that marked spot.
  6. Run Pylons back to the base until the line turns green, then use the outpost terminal to start mining.

Tip: If the deepest point does not appear, move to nearby shelves or ledges instead of repeating the same scan layout in the same spot.

Rock barricades: exact solve

  1. Craft the Vertara Drill and at least one Drill Cartridge.
  2. Stand a short distance in front of the rocks and choose the drill from the tool menu.
  3. Place it on the highlighted ground spot. When the placement is valid, the drill preview turns blue.
  4. Interact with the placed drill to clear the rocks. Each use spends one cartridge.

If the barricade is up on a ledge, make sure you reach the correct side of the wall first. The drill still has to go on the marked spot.

Planetary Samples and Interal Veins: exact solve

  1. During Strange Phenomena, talk to the Scientist, finish Interal Analysis Tool, and craft the Luminator.
  2. Return to the Interal and use the Luminator to reveal the glowing trail.
  3. Follow that trail to the Interal Vein Core.
  4. Use the Luminator on the core to destroy it and collect the Planetary Sample.

Tip: Planetary Samples feed higher-tier research, so the early ones are worth grabbing.

Qubit Chip upgrade: exact solve

  1. Explore Act 1 until you find a damaged chip in a cargo drop near a mineral deposit. This starts A Mysterious Device.
  2. Show the chip to Jan Technician.
  3. Repair it in the Workshop as a Qubit Chip.
  4. Install it at the Quantum Computer to raise your Qubit Level, opening more research, more Alter variants, and more Alter capacity.

If your research tree or Alter slots feel cramped, this is one of the first progression checks to confirm.

Act 2 Gravity Sensor: exact solve

  1. During The Great Anomaly, craft the Gravity Sensor.
  2. Research Hook Upgrade, climb to one of the canyon-top markers, and place the sensor on the marked spot.
  3. Later in that quest line, build and place both Neutralization Towers.
  4. Assign four Alters to the towers.
  5. When those Alters are on shift and actually working the towers, return to the same Gravity Sensor and use it to clear the anomaly and leave the canyon.

Act 2 exact answer: Tabula Rasa or implants?

For a first run, current walkthroughs generally point to implants. It keeps more options open in Act 3 than Tabula Rasa, so it is the safer default if you want the smoother route forward.

Tip: Keep a save before the final meeting if you want to compare both outcomes yourself. This is a major branch point.

Noir Mystery exact answer

If you are looking for one exact culprit, there is not a reliable confirmed answer to lock in yet. 11 bit studios confirmed the noir side story as part of the Gamer's Den update, but official notes do not name a culprit, and this guide could not verify a dependable published walkthrough consensus as of April 24, 2026.

Tip: Keep a save before the final accusation scene if you want to test more than one pick. The side story itself is confirmed, but the exact culprit is still not well documented in reliable walkthrough coverage.

Act 3 Interal Tree: exact solve

The late Act 3 climb is more about preparation than a hidden code. Bring spare batteries and repair kits, use the Luminator often, and clear only the anomalies blocking your route instead of trying to clean out the whole tree.

Tip: Start in the morning and make sure the base has enough repair kits before Jan leaves for the tree. The crew will need them for repeated failures while he is away.

Ask for help in the comments below!
Comments

Comments will load when you reach this part of the walkthrough.