
- Read the note.
- Collect the metal bar.
- Click the hay aside.
- Select the metal bar to pry the stones.
- Collect 1 /2 chest keys; click the hatch open.
- Move to the left to into the Secret Chamber.
- Click the hidden objects area.


- Find the items.
- Collect the rusty razor.

- Collect the helmet.
- Collect the stepladder.
- Move down once to the Prison.

- Select the rusty razor to slice the canvas; collect the fishing line.
- Select the metal bar to collect the shoulder bag and click it open.
- Read the letter; collect the hand mirror, the shoehorn, the old doubloon and the oil canister.
- Move to the left into the Secret Chamber.

- Select the oil canister to lubricate the gear.
- Select the old doubloon to insert into the plaque.
- Read the book; collect 2 /2 chest keys insert them into the chest.
- Collect the note and the poison recipe.
- Collect the voodoo pins.
- Move down once.

- Select the shoehorn, the hand mirror and the voodoo pins to open the lock.
- Move to the right to the Fortress Complex.

- Collect the bucket.
- Read the note.
- Collect the clothespin.
- Select the step ladder to bar the door.
- Click the boxes and stack them near the barred door; collect the paint thinner.
- Move ahead to the Fisherman’s Hut and click the hidden objects area.


- Find the items.
- Collect the linchpin.

- Collect the seaweed.
- Click the items aside; collect the code and 1/ 3 gate bars.
- Move down once.

- Insert the linchpin; click the wheel to open the grate.
- Collect the fishing pole, 2 /3 gate bars and the penknife.
- Zoom into the lock and place the code to trigger a mini game.
- Solve the game by solving the equations to open the lock.
- Use the following sequence to solve: 14 – 16 – 45 – 9 - 84
- Collect the mortar.
- Select the bucket to receive the coal.
- Create the fishing rod by attaching the fishing line onto the fishing pole.
- Zoom into the mortar; collect 1 /2 small masks.
- Place the seaweed into the mortar and crush it to create the seaweed oil.
- Move ahead.

- Select the fishing rod to and trigger a mini game.
- Solve the game by dragging the fishing line correctly.
- Collect the soldier figurine.
- Move down once.

- Place the soldier figurine and click the button.
- Click the hidden objects area.


- Find the items.
- Collect 3 /3 gate bars.

- Collect the scratched lens.
- Examine the click the telescope.
- Move down once.

- Insert the gate bars to trigger a mini game.
- Solve the game by aligning the pulleys horizontally.
- Click the pulleys in ABC order to solve.
- Move to the right to the Railway.

- Collect the guard badge.
- Click the bag; collect the artillery miniature and leather belt.
- Select the penknife to collect the birch bark.
- Move down once and move ahead once to the Fisherman’s Hut.

- Click the oven open.
- Place the helmet onto the stovetop.
- Place the birch bark into the helmet; collect the helmet with tar.
- Move to the Lookout.

- Select the leather belt to remove the cannon cap; collect 2 /2 small masks and the bottle opener.
- Insert the guard badge; collect the copper cable.
- Zoom into the table; click the mini cannons.
- Place the artillery miniature
- Collect the goddess emblem, the note and the electrical battery.
- Move down once and to the right.

- Read the note.
- Insert the electrical battery and the copper cable to trigger a mini game.
- Solve the game by rotating the panels correctly.

- Place 2 /2 small masks; collect the guard note.
- Collect the small clamp.
- Place the guard note, the poison recipe, the seaweed oil and the paint thinner onto the box.
- Place the bottles one by one onto the scale.
- Pour the paint thinner and the seaweed oil into the bottles.
- Collect 3 /3 solvent bottles and pour them into the bottles in the crate.
- Click the bottles.
- Collect the waxed jar.
- Select the clothespin to create and collect the improvised brush.
- Move to the Lookout.

- Place the waxed jar near the telescope; click the lid.
- Collect the toy train.
- Move down once and to the right.

- Insert the toy train; collect the crank.
- Select the bottle opener to remove the nail; click the sign.
- Collect the birch plank.
- Move down once and to the left to the Fisherman’s Hut.

- Place the birch plank into the hole in the boat.
- Select the helmet with tar and the improvised brush to seal the repair.
-
Move right to the Quarantine.
