
- Click the bulletin board.
- Read the notes and collect the souvenir tribal mask.
- Click the machine.
- Click the grate; collect the spare bulb.
- Douse the flames with the fire extinguisher.
- Notice the map mini-game.
- Move upstairs.

- Select the fire extinguisher to out the 3 fires.
- Click the lights on.
- Collect the record.
- Click the desk and then click the curtain; collect the 2 / 5 windows.
- Click the sandwich bread; collect the fish.
- Click the magnifier to access a mini-game.

- Click the matched pairs of screws.
- Click the glass and collect the 3rd amulet spare piece.
- Click the hidden objects area.

- Find the listed items.
- Click the sponge and click the lever.
- Click the shell and then the lid.
- Click the walnut and collect the key.
- Insert the key into the padlock.
- Click the speaker and collect the clock hands.
- Place the clock hands onto the clock.

- Find the 12 gears.
- Click the green button.
- Collect the broken large bulb.

- Click the large broken bulb in the inventory.
- Remove the bulb base.
- Attach the spare bulb onto the bulb base.
- Insert the large bulb into the socket in the opening.
- Click the gate and move ahead to the balcony.

- Click the TV and collect the origami swan.
- Click the table; collect Alan’s journal.
- Click the bag; collect the souvenir helmet.
- Place the record onto the gramophone and click the crank.
- Collect the code.
- Move down 2 times.

- Click the map to access a mini-game.
- Solve the game by moving the headband and the feather to the US.
- Insert the souvenir boomerang into Australia.
- Insert the souvenir dragon onto Asia.
- Insert the souvenir mask onto South America.
- Insert the souvenir tribal mask onto Africa.
- Insert the souvenir helmet onto Europe.
- Collect the 3 / 5 window.
- Move down once.

- Click the chaise and insert the origami swan onto the book.
- Click the book and click the paper.
- Use the pencil on the paper and collect the wings diagram.
- Move down 2 times.

- Zoom into the cat and give it the fish.
- Use the hamster into the mouse hole.
- Collect the glimmer tree symbol.
- Move down once.

- Zoom into the statue base and insert the glimmer tree symbol.
- Click the symbol.
- Place the objects into the correct areas.
- Put the hat onto the man’s head.
- Put the shutter onto the window.
- Put the paddle onto the windmill.
- Put the sword onto the banner.
- Click anywhere.
- Place the objects into the correct areas.
- Put the star onto the tree.
- Put the name Sonia onto the scarf.
- Put the scrap onto the scarf.
- Insert the slingshot into the boy’s pocket.
- Click anywhere.
- Place the objects into the correct areas.
- Put the branch onto the tree.
- Put the light beam onto the light house.
- Put the slat onto the fence.
- Put the window onto the house.
- Click anywhere.
- Collect the 4th amulet spare piece.
- Select the map to go to the lighthouse mechanism.

- Click the amulet.
- Insert the 4 amulet spare pieces.
- Insert the amulet into the light to charge.
- Select the map and go to Oak Street.

- Select the amulet to use on the tree.
- Move to the right and go to the Dark Woods.

- Click the figure.
- Click the objects aside, click it again and collect the meat.
- Use the amulet on the 3 dark areas.
- Click the tree to access the hidden objects area.

- Find the silhouetted items.
- Collect the stone.

- Click Alan’s journal in the inventory.
- Collect the 4 / 5 windows.
- Select the stone to crack the lock.
- Click the lock, read the page and collect the magnifying glass.
- Move down once.

- Click the wing diagram in the inventory.
- Click the paper 3 times to create paper wings.
- Give the man the magnifying glass.
- Go into the gypsy wagon.

- Click the maze and insert the hamster; collect the bag with razor.
- Click the shelf.
- Attach the paper wings onto the dragon.
- Click the dragon and collect the nails.
- Click the shelf and feed the piranhas the meat.
- Collect the lyre.
- Click the bag with razors in the inventory.
- Click it and collect the razor blade.
- Move down and go right to the dark woods.

- Click the statue.
- Click the foliage 4 times and insert the lyre into the statue’s hand.
- Zoom into the lyre to access a mini-game.
- Click the journal to get the code to the game.
- Click the string in numerical order to solve the game.
- Collect the 5 / 5 windows.
- Select the map to go to Lighthouse alley.

- Click the door.
- Insert the 5 windows into the frames.
- Go into the townhouse.

- Click the wall.
- Click the painting and then click the switch.
- Click the statue and collect the hourglass.
- Notice the mini-game in the bookcase and the hole in the ship’s hull.
- Click the ship to access the hidden objects area.

- Find the listed items.
- Click the pouch and collect the skull and cross bones; place them onto the flag.
- Click the wrench and collect the razor blade.
- Use the razor blade on the painting.

- Find the 12 octopus parts.
- Click the hatch 2 times.
- Click the items aside and find the hook.

- Click the ship’s hole to access a mini-game.
- Click the crates to find the pairs.
- Collect the rope.
- Click the hook in the inventory and attach the hook to create a grappling hook.

- Click the bookcase to access a mini-game.
- Match the panel symbols to those on the books.

- Click the bookcase.
- Match the symbol pairs.

- Click the bookcase.
- Align the books in ascending order.
- Move down once.

- Click the grate.
- Select the grappling hook to collect the compass.
- Go into the townhouse.

- Slide the ladder to the globe.
- Click the globe to access a mini-game.
- Insert the compass into the niche.
- Use the compass to direct the boat to travel.
- Click the red button.
- Collect the shell.

- Click the fireplace and insert the shell and click it.
- Click the fireplace again and click the door open to access a mini-game.
- Place the items in their correct areas.
- Move the flag to the line.
- Put the shutter onto the window.
- Click the sign and hang it onto the pole.
- Click the lantern and place it onto the hangar.
- Click anywhere.
- Place the items into their correct areas.
- Put the apple onto the tree.
- Insert the shovel into the hole.
- Place the pipe into the chimney.
- Put the sign onto the post.
- Click anywhere.
- Place the items into their correct areas.
- Put the bark onto the tree.
- Put the leaf onto the plant.
- Put the vine piece onto the vine.
- Put the root piece onto the root.
- Collect the moon.

- Click the hourglass into the inventory and click it onto its side.
- Insert the moon into the bottom.
- Zoom into the statue and insert the hourglass into his hands.

- Click the bookstand to access a mini-game.
- Place the code on the right side.
- Lay the dream catcher on the left.
- Click a glowing bead on the dream catcher and find its match on the right.
- Collect the map.
- Move to the Dark woods.

- Notice the path on the left.
- Move ahead on the path to the right.

- Place the map on the screen.
- Zoom into the symbol on the tree.
- Locate the symbol on the map and move ahead as shown.
- Continue on going right, forward, left, right and forward once more.
