Walkthroughs / Phantasmat: Crucible Peak / Chapter Five: Exploring the Museum

Chapter Five: Exploring the Museum

Phantasmat Crucible Peak Walkthrough for Chapter 5 exploring the museum provides custom screenshots and detailed instructions to help you through this fifth chapter of the game.

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Chapter Five: Exploring the Museum

Post Office Door

  • Examine the post office door.
  • Use the axe on the door.
  • Go into the post office.


Fan

  • Examine the fan base.
  • Collect the key.
  • Examine the cabinet; use the key on the drawer.
  • Collect the wife’s letter.
  • Move down one time.


Letter

  • Give Peter the wife’s letter.
  • Examine the museum door to access a mini-game.


Animal Game

  • Move the animals to the correct treats.
  • Solve as follows:
  • Slide the pink rabbit to the right
  • Slide the blue dog up
  • Slide the orange bear down, then left and up
  • Slide the blue dog to the right then down
  • Slide the green cat to the left, then up, left again, down and then right.
  • Go into the museum.


Table

  • Examine the table; collect the fan button.
  • Click the middle sculpture to access a hidden objects area.


Hidden Object Scene

  • Find the listed items.
  • Click the chainsaw; collect the bat.
  • Collect the electrical plug.
  • Move down once and go into the post office.


Plug

  • Examine the fan base.
  • Connect the electrical plug to the wire; plug it in.
  • Examine the top of the fan, connect the fan button and click it on.
  • Click the fan so it turns.
  • Examine the scale; collect the phoenix.
  • Leave the post office; go inside the museum.


Wolf

  • Notice the area where the stairs should be.
  • Examine the base of the right wolf.
  • Insert the phoenix into the groove to access a mini-game.


Diagram Game

  • Trace the diagram; do not repeat any of the lines.
  • Complete all 3 patterns.
  • Move forward up the stairs.


Bear

  • Examine the bear.
  • Insert the paw symbol.
  • Collect the pencil.
  • Move forward.


Generator

  • Examine the generator.
  • Notice the number 3.14.
  • Collect the bulb.
  • Notice the fallen head.
  • Move down two times.


Sharpener

  • Examine the table on the right.
  • Examine the sharpener; insert the pencil and turn the handle.
  • Collect the graphite powder.
  • Move down two times, go into the post office and examine the scale on the left.


Powder

  • Put the graphite powder onto the scale.
  • Remove the powder three times; the scale needs to display 3.14.
  • Use the bulb on the powder.
  • Collect the graphite conductor.
  • Walk down once, go into the museum and move forward two times.


Conductor

  • Examine the generator.
  • Insert the graphite conductor.
  • Click the switch.
  • Collect the chessman.
  • Leave the generator and move down two times.


Chess

  • Examine the chess board; put the chessman on the icon.
  • Click the chess piece.
  • Collect the face part.
  • Move forward two times.


Face Game

  • Examine the fallen face to access a mini-game.
  • Insert the face part.
  • Put the pieces onto the button; rotate them and assemble the face.
  • Move forward.


Car

  • Notice the locked car.
  • Collect the glass sphere.
  • Move down one time.


Sphere

  • Examine the generator.
  • Insert the glass sphere over the bulb.
  • Talk with Greta.
  • Examine the torso; collect the mini face.
  • Move down two times.


Mini Face

  • Examine the table on the right; insert the mini face.
  • Collect the fangs symbol.
  • Click the middle statue to access a hidden objects area.


Hidden Object Game

  • Find the listed items.
  • Click the bag open; collect the hammer.
  • Collect the butane torch.
  • Move forward.


Fang

  • Examine the wolf.
  • Insert the fangs symbol onto the head.
  • Collect the heart.
  • Move forward.


Torso

  • Examine the torso.
  • Create a hole using the butane torch.
  • Put the heart inside.
  • Collect the car key.
  • Move forward.


Car 2

  • Examine the car; use the car key to unlock it.
  • Zoom inside; collect the locket.
  • Move down one time.


Locket

  • Give Greta the locket.
  • Collect the Greta’s room key.


Battery

  • Examine the generator.
  • Put the dead battery on the shelf.
  • Collect the charged battery.
  • Move to the resort, go inside and move upstairs.


Ottos Room

  • Examine the door; unlock it using Otto’s room key and go inside.
  • Collect the RGB amplifier.
  • Notice the dolls.
  • Examine the dresser; collect the red eye.
  • Click the wardrobe to access a hidden objects area.


Hidden Object Scene

  • Find the listed items.
  • Remove the poster; collect the broken mirror.
  • Use the dart on the dart board; collect the bull’s eye.
  • Collect the green eye.
  • Examine the dolls.


TV

  • Turn on the TV.
  • Put the RGB amplifier underneath the dial.
  • Put the red eye into the left doll.
  • Place the green eye into the right doll.


Lava Lamp

  • Change the color of the lava lamp by opening and closing the eyes according to the pattern on the TV.
  • Close and open the blue eye.
  • Close the red and green eyes.
  • Open the red eyes then open the green eyes.
  • Close the red eye.
  • Close the blue eye.
  • Close the green eye.
  • Collect the 1 / 4, 2/ 4 and 3 /4 medical assignment pages.
  • Click the wardrobe to access a hidden objects area.


Hidden Object Scene

  • Find the listed items.
  • Click open the drawer; collect the medicine chest.
  • Click the jacket; collect the suspenders.
  • Collect the 4 /4 medical assignment pages.


Dresser

  • Examine the dresser; insert the 4 medical assignment pages into the book.
  • Examine the book; collect the medical card.
  • Give Otto the medical card.
  • Collect the can of gasoline from Otto.
  • Move down 4 times, go towards Peter’s house and go into the shed.


Snowmobile

  • Zoom into the base of the snowmobile.
  • Insert the battery.
  • Examine the handlebars.
  • Open the gas tank; pour the gasoline into the tank.
  • Insert the snowmobile key into the ignition.
  • Click the key.
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