Walkthroughs / Mystery Case Files: Key to Ravenhearst / Chapter 6 Enter the Secret Room

Chapter 6 Enter the Secret Room

Mystery Case Files: Key to Ravenhearst Walkthrough Chapter 6 Enter the Secret Room is an easy-to-follow guide that includes detailed information, puzzle solutions, and screen caps to help you find your way through this perplexing mystery!

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Chapter 6 Enter the Secret Room

Handkerchief

  • Collect the handkerchief.
  • Insert and click the ornate plaque.
  • Collect the scissors and the doll arm.
  • Click the door 2x’s.
  • Click the heart and select the fake blood to pour into it.
  • Collect 1/ 3 tiles.
  • Attach the piano key; play the keys
  • A hidden objects area will trigger.

 

 

02A


02B


02C


02D


02E


02F

  • Find the items.
  • Click and drag the cursor to recreate the shape shown.
  • Collect the ribbon.
  • Move to the Bathroom.

 

 

Arm

  • Attach the doll arm.
  • Read the note and click the item aside.
  • Collect the crescent moon and the game token.
  • Collect 2 /3 tiles using the hair clip.
  • Move to the Secret Room.

 

 

Earth

  • Attach the earth and the crescent moon.
  • Collect the bronze sun.
  • Move to the Anteroom.

 

 

Bronze

  • Attach the bronze sun; collect the plastic pipe.
  • Move to the Panic Room.

 

 

Scissors

  • Select the scissors to collect the speaker.
  • Select the handkerchief to collect the bent fork.
  • Place the bent fork and ribbon onto the plastic pipe.
  • Move to the Aviary.

 

 

Reach

  • Select the reaching pole to collect the magnet and 3/ 3 tiles.
  • Click Alister’s enigma and insert the 3 tiles to trigger a mini game.
  • Solve the game by finding the pairs.
  • Collect the security card.
  • Move to the Panic Room.

 

 

Security

  • Insert the security card.
  • Click the levers in ABC order.
  • Move to the Anteroom.

 

 

Elevator

  • Move into the Elevator.
  • Click the handle, click the receiver 3x’s and attach the speaker.
  • Click the handle to begin the conversation.
  • Zoom into the TV screen enter the code 2 – 1 – 6 – 4 – 4 .
  • Leave the elevator.

 

 

Walking

  • Collect the walking stick and the magnifier frame.
  • Zoom to the left.

 

 

Game

  • Read the note.
  • Insert the game token; collect 1 /2 blacksmiths.
  • Click the hidden objects area.

 

 

12A


12B

  • Find the items.
  • Collect the acid.

 

 

Magnet

  • Select the magnet to collect the green button.
  • Click the green button and collect the broken controls.
  • Move to the Cliff Terrace.

 

 

Horns

  • Collect 1 / 2 horns & the silicone glue.
  • Select the walking stick to crack the ground; collect 2 /2 blacksmiths.
  • Collect the sword using the acid.
  • Move down once.

 

 

Sil

  • Select the silicone glue and the jar opener to use on the pipe.
  • Move to the Mechanism Chamber.

 

 

16A


16B

  • Collect the torn canvas & the graphite pencil.
  • Select the sword to jam the cogs.
  • Read and click the note.
  • Attach the broken controls to trigger a mini game.
  • Solve the game by arranging the board as shown in the diagram.
  • Collect the controls.
  • Move down once.

 

 

Graphite

  • Select the graphite pencil to mark the pods.
  • Collect the paper code.
  • Attach the controls and click the green button.
  • Collect the star buckle.
  • Move to the Cliff Terrace.

 

 

Star

  • Insert the star buckle.
  • Click the symbols to trigger a hidden objects area.

 

 

19A


19B

  • Find the items.
  • Collect the cannonball.
  • Move to the Mechanism Chamber.

 

 

Cannon

  • Insert the cannonball to trigger a mini game.
  • Solve the game by distributing the weights according to the buttons.
  • Insert the 2 blacksmiths & collect the symbol cipher; place it onto the paper code.
  • Fill in the boxes according to the symbols.
  • Collect the 5 digit code.
  • Move to the elevator.

 

 

Digit

  • Click the screen enter the code 3 – 5 – 7 – 6 - 0
  • Move to Alister’s Revival Hall.

 

 

Mini

  • Zoom into the mechanism and play the mini game.
  • Solve the game by solving the puzzles within.

 

 

File

  • Collect the metal file.
  • Arrange the bulbs correctly.
  • Zoom to the left.

 

 

Handle

  • Click the handle; collect the lens.
  • Select the metal file to cut the chain.
  • Move into the Crossroad Hall.

 

 

Tali

  • Read the note.
  • Click the symbols to collect the talisman.
  • Move to the Knowledge Repository.

 

 

Hand

  • Insert the talisman; collect the hand.
  • Read the note and collect the flying hourglass.
  • Click Alister’s enigma and insert the hand to trigger a mini game.
  • Solve the game by arranging the tiles correctly.
  • Collect 1 /2 raven cogs.
  • Move down once.

 

 

Fly

  • Insert the flying hourglass; collect the padlock piece.
  • Zoom into the magnifier and replace the glass; use it to find the 3 symbols.
  • Collect the painting symbols.
  • Insert the torn canvas and the painting symbols; insert them as follows: V – A - B.
  • Read the note and collect 2 / 2 horns.
  • Move to the Knowledge Repository.

 

 

Area

  • Attach the 2 horns to trigger a hidden objects area.

 

 

29A


29B

  • Find the items.
  • Collect the skull disk.
  • Move down once.

 

 

Skull

  • Insert and click the skull disk 2x’s.
  • Move to the Laboratory.

 

 

Book

  • Collect the book.
  • Insert the padlock piece; collect the skull.
  • Collect the jar of plaster and the casting instructions.
  • Move to the Knowledge Repository.

 

 

Arrange

  • Insert the book and arrange them correctly.
  • Click the panels and zoom left; click the panel again.
  • Place the casting instructions down and the jar of plaster.
  • Follow the instructions.
  • Collect the Vitruvian man.
  • Move to the Laboratory.

 

 

Vit

  • Insert the Vitruvian man; examine the notes.
  • Collect the belt.
  • Move to Alister’s Revival Hall.

 

 

Skel

  • Attach the skull; collect the skeleton key.
  • Move to the Knowledge Repository click the riser and zoom to the right.

 

 

Key

  • Insert the skeleton key.
  • Read the note; click the skull.
  • Collect 2 /2 raven cogs.
  • Move to the Laboratory.

 

 

Belt

  • Insert the 2 raven cogs and the belt to trigger a hidden objects area.

 

 

37A

  • Find the items.
  • Collect the tubes.
  • Move down once.

 

 

38A

  • Insert the tubes and click the levers to trigger a mini game.
  • Solve the game by connecting the tubes correctly.
  • Move to the Soul Collector Chamber.

 

 

Pipe

  • Click the broken pipe.
  • Move ahead once.

 

 

Valve

  • Click the valve; collect the pipe piece.
  • Move down once.

 

 

Piece

  • Attach the pipe pieces.
  • Click them in the following order: C – A – C- B – B
  • Move ahead once.

 

 

Wires

  • Click the valve.
  • Zoom into the workstation.
  • Align the wires correctly and click the switch.
  • Click the buttons as follows: A-B-B
  • Move left to trigger a mini game.

 

 

Liquid

  • Adjust the valves correctly to get the liquid flowing.
  • Congratulations! You have successfully completed the main game of Mystery Case Files: Key to Ravenhearst


 

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