Walkthroughs / Midnight Calling: Valeria / Chapter 3 Enter the Village

Chapter 3 Enter the Village

Our Midnight Calling: Valeria Collector's Edition Walkthrough includes easy to follow instructions & detailed screen shots to help you along in this exciting hidden objects adventure game!

Originally posted:

Ask for help in the comments below!

Chapter 3 Enter the Village

Sec

  • Collect the secret symbol & the diamond amulet.
  • Collect the cherub wing & lantern.
  • Place the lantern – collect the scythe emblem & attach it onto the secret symbol.
  • Select the griffin to collect the scythe emblem & attach it onto the secret symbol.
  • Insert the dark emblem – collect the cherub wing.
  • Attach the cherub figurine & its wings.
  • Click the hidden objects area.

 

 

H10

  • Find the items.
  • Collect the house key and use it to move ahead.

 

 

Di

  • Click anywhere.
  • Collect the diamond amulet & the gear.
  • Collect the fire emblem & green button.
  • Click the drawer – collect the red button.
  • Move down once.

 

 

Diamond

  • Insert the diamond amulets – collect the gear.
  • Attach the red & green buttons – collect the drawer symbol.
  • Move ahead once.

 

 

Gears

  • Insert the gears to trigger a mini game.
  • Solve the game by aligning the gears correctly.
  • Collect the weight & magic scepter.
  • Insert the drawer symbol – arrange the parts.
  • Collect the spiral symbol.
  • Move down once.

 

 

Spi

  • Insert the spiral symbol –collect the fire emblem & drawer handle.
  • Move ahead once.

 

 

Fire

  • Insert the fire emblems – collect the weight.
  • Attach the drawer handle – collect the weight.
  • Place the weights – collect the demon emblem.
  • Move down once.

 

 

Dem

  • Insert the demon emblem – collect the spider amulet.
  • Move ahead once.

 

 

Spi

  • Insert the spider amulet to trigger a mini game.
  • Solve the game by arranging the lock parts correctly.
  • Move ahead once.

 

 

Mag

  • Click anywhere.
  • Select the magic scepter to trigger a hidden objects area.
  • Find the items.

 

 

Gran

  • Speak to your grandmother – select the locket to trigger a mini game.
  • Solve the game by changing the entire board to one symbol.
  • The solution is random.

 

 

Strange

  • Collect the strange stone symbol & spear.
  • Collect the cloud amulet & glove.
  • Collect the hammer & the fishing net.
  • Collect the wing & cloud amulet.
  • Select the fishing net to collect the cloud amulets.
  • Insert the cloud amulets – collect the spyglass & stake.
  • Select the griffin to open the bridge.
  • Insert the stake & spear – use the hammer to strike it.
  • Move to the left.

 

 

Keep

  • Collect the broken keeper’s emblem – the oil can & fire symbol.
  • Collect the strange stone symbols & the horn.
  • Collect the sticks.
  • Insert the strange stone symbols to trigger a hidden objects area.

 

 

H12

  • Find the items.
  • Collect the pitcher.
  • Move down once.

 

 

oil

  • Select the oilcan & zoom into the chest to trigger a mini game.
  • Solve the game by restoring the image.
  • Collect the umbrella & screwdriver.
  • Select the pitcher to collect the water.
  • Use the screwdriver on the spyglass.
  • Move left.

 

 


Sticks

  • Select the sticks- lens- pitcher of water & the glove.
  • Collect the pitcher of hot water.
  • Move down once.

 

 


Hot

  • Pour the hot water – collect the scroll & the trident inlay.
  • Move to the left.

 

 

Tri

  • Place the trident inlay – collect the scroll key & place it with the scroll.
  • Attach the broken keeper’s emblem & the keeper’s emblem part.
  • Move down once.

 

 

Keep

  • Insert the keeper’s magic emblem.
  • Click the hidden objects area.

 

 

H13

  • Find the items.
  • Move ahead once.
Ask for help in the comments below!
Comments

Comments will load when you reach this part of the walkthrough.