Walkthroughs / Haunted Legends: The Curse of Vox / Chapter One: Into the Filler's House

Chapter One: Into the Filler's House

Haunted Legends: Curse of Vox Walkthrough chapter 1 Into the Filler's House includes tons of custom screenshots, carefully marked with all key item locations, as well as detailed step-by-step instructions, and puzzle solutions.

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Chapter One: Into the Filler's House

Note

  • Read and collect the note.
  • Click the car and collect the handle.
  • Attach the handle to the niche and click it once; collect the letter and open the suitcase.
  • Collect the report and the small axe.
  • Move ahead toward the mansion.

 

Pot

  • Click the flower pot and collect the small wheel.
  • Click the window; collect the chess queen and the article.
  • Click the basket; collect the book and the handkerchief.
  • Move down once and go right.

 

Attempt

  • Attempt to speak to the ghost.
  • Click the swing.
  • Select the small axe and use it 3 times to clear the roots; collect the key part.
  • Click the trapdoor; collect the small key.
  • Move down once and go towards the mansion.

 

Mouse

  • Click the window then click the mechanical mouse.
  • Attach the small wheel and the mechanical key; collect the mechanical mouse.
  • Move down once and go to the right.

 

Swing

  • Click the swing.
  • Select the mechanical mouse and use it to move the owl away; collect the ruler.
  • Click the trapdoor; select the ruler to open it.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the grapes and place them into the barrel; collect the glass of wine.
  • Select the bottle and pour it into the bowl; collect the ferret.
  • Collect the empty watering can.
  • Move down once.

 

Fountain

  • Click the fountain; dip the watering can into the water and collect the watering can.
  • Select the watering can to water the flower.
  • Select the handkerchief to clean the key part; collect the key part.
  • Move ahead towards the mansion.

 

Key Parts

  • Click the door and insert the 2 key parts to trigger a mini-game.
  • Solve by clicking the claws in the ABC order.
  • Then rotate the outer 2 rings to complete the picture.
  • Move ahead.

 

Woman

  • Speak to the woman.
  • Click the shelf; collect the earring.
  • Click the hidden objects area.

 

HO2

HO2

  • Place the items where they belong.
  • Rearrange the portraits based on the shadows on the wall; collect the nose.
  • Find the silhouetted items.
  • Place the nose onto the statue; collect the clock weight.
  • Click the clock and attach the clock weight.
  • Collect the valve wheel and insert it into the groove; collect the scales.
  • Attach the scales to the statue; collect the sword.
  • Insert the sword into the stone; collect the scissor emblem.
  • Move upstairs.

 

Balcony

  • Click the balcony; attempt to grab the bird.
  • Give the crow the earring and collect the bird.
  • Click the armor and collect the paper emblem.
  • Move down and go left.

 

Man

  • Attempt to collect the man.
  • Look out of the window.
  • Click the painting on the left; collect the strings.
  • Move down 3 times.

 

Catch

  • Attempt to catch the man.
  • Move to the right.

 

Trap

  • Attempt the catch the man.
  • Click the trap door twice.
  • Click the hidden objects area.

 

HO3

  • Find the listed items.
  • Click the note; collect the wines information.
  • Click the wines and rearrange them correctly; collect the wine collection.
  • Collect the stone emblem.
  • Move down once, go ahead 2 times and turn left.

 

Emblems

  • Click the painting on the right.
  • Insert the stone, paper and scissor emblems to trigger a mini-game.
  • Play rock – paper –scissors, win 3 times and collect the sword.
  • Move down 3 times and go to the right.
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