Walkthroughs / Final Cut: Homage / Chapter Three: At the Train Depot

Chapter Three: At the Train Depot

Final Cut Homage Walkthrough Chapter Three: At the Train Depot features detailed, step-by-step instructions, custom marked screenshots, and simple puzzle solutions to help save your family from a serial killer plan to pay a fatal homage to your father's work.

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Chapter Three: At the Train Depot

Small Rock

  • Collect the small rock.
  • Click the cloth.
  • Select the small rock to smash the glass; collect the paintbrush and the metal working file.
  • Select the metal working file to use on the gate; click it once.
  • Click the button.
  • Select the lighter to illuminate the scene.

 

Hatchet

  • Collect the hatchet.
  • Click the bricks to trigger a puzzle.
  • Solve the puzzle by clicking the arrows in the pattern that will allow the electricity to flow.
  • Click the button.

 

Rope

  • Click then collect the rope.
  • Select the hatchet to crack open the crate.
  • Click the debris; collect the short planks and 1/ 4 departure boards.
  • Place the short planks and the rope onto the ladder; collect the ladder.
  • Place the ladder down; move to the Train Depot.
  • Click the hidden objects area.

 

HO1

  • Find the silhouetted items.
  • Select the paperclip and place it into the zip slide; collect the hammer.
  • Select the hammer to smash the glass bottled boat; collect the glass shard.
  • Select the glass shard to open the purse; collect the letter opener.
  • Click the snow globe; collect the letter.
  • Select the letter opener to open the letter; collect the combination wheel.
  • Insert the combination wheel into the briefcase; collect 2 / 4 departure boards.

 

Iron Bar

  • Collect the iron board.
  • Collect the note, 3 /4 departure boards, the train ticket and the card.
  • Move down once.

 

Departure Board

  • Select the iron board to use on the fan.
  • Collect 4 /4 departure boards and the ticket puncher.
  • Place the 4 departure boards onto the board to trigger a game.
  • Solve the game by finding the matching pairs.
  • Collect the clue and the cog.
  • Insert the train ticket into the ticket puncher.
  • Click it 3 times; collect the punched train ticket.
  • Move to the Train Depot.

 

Punched

  • Insert the punched train ticket into the ticket slot.
  • Move into the Dining Car.

 

Water Bottle

  • Click the envelope; collect 1/ 2 filmstrips.
  • Collect the clock hand.
  • Collect the water bottle.
  • Select the paintbrush to use on the shards; collect the register button.
  • Move down once.

 

Clock Hand

  • Place the clock hand onto the clock; set the time to 5:20.
  • Insert the cog to trigger a puzzle.
  • Solve the puzzle by aligning the cogs correctly.
  • Collect the triangular key and the tweezers.
  • Move to the Dining Car.

 

Triangular

  • Click the rug.
  • Insert the triangular key into the lock to trigger a puzzle.
  • Solve the puzzle by recreating the golden design.
  • Collect the register crank.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Click the jar; collect the ice pick.
  • Select the medallion and attach it onto the hat; collect the conductor hat.

 

HO2

HO2

  • Find the silhouetted items.
  • Collect the mouse toy.
  • Move down once.

 

Register Button

  • Attach the register button along with the crank to trigger a puzzle.
  • Solve the puzzle by making all of the flags green.
  • Collect the dime.
  • Move into the Darkroom.

 

Filmstrip 2

  • Collect 2 /2 filmstrips and insert them into the editing machine to trigger a mini game.
  • Solve the game by adjusting the knobs until the masks are aligned on the reel.
  • Collect the film reel and attach it to the projector.
  • Click the button to move to the Darkroom Camp.

 

Water Bottle

  • Speak to the man.
  • Give him the water bottle; collect the token base.
  • Collect the cent.
  • Move to the Train Depot.

 

Dime

  • Insert the dime and the cent into the slot.
  • Collect the developing liquid.
  • Move to the Darkroom.

 

Developing Liquid

  • Pour the developing liquid onto the tray.
  • Select the tweezers to pick up the undeveloped photos and place them into the tray; collect the photos.
  • Place the photos onto the board to trigger a puzzle.
  • Solve the puzzle by connecting the pictures correctly.
  • Click the picture of the bricks and align it with the wall.
  • Click the bricks from the wall; collect the rust remover and tongs.
  • Move to the Darkroom Camp.

 

Tongs

  • Select the tongs to remove the snake; collect the tragedy half.
  • Move to the Dining Car.

 

Remover

  • Select the rust remover to pour onto the lock.
  • Click the box; collect the wind – up key and the scissors.
  • Insert the wind –up key into the mouse toy.
  • Move to the Darkroom Camp.

 

Scissors

  • Select the scissors to remove the button.
  • Collect the lasso and 1 / 2 train ornaments.
  • Select the mouse toy to use on the owl; collect 2 / 2 train ornaments.
  • Move to the Train Depot.

 

Train Ornaments

  • Place the 2 train ornaments onto the box.
  • Collect the photo fragment and the comedy half.
  • Click the token base; place the tragedy and comedy halves onto the token base.
  • Collect the mask token.
  • Move to the Darkroom.

 

Mask Token

  • Place the mask token into the slot; collect the note and the crumpled page.
  • Click the crumpled page.
  • Collect the fuse and the phone book page.
  • Move to the Catwalk.

 

Fuse

  • Insert the fuse into the mechanism.
  • Move down 2 times.

 

Hotel Address

  • Click the paper; click the Hotel address.
  • Exit the car.
  • Move into the Hotel Lobby.
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