Chapter Six: Lola

Dark Tales: Edgar Allan Poe's The Mystery Of Marie Roget Walkthrough Chapter Six: Lola will provide everything you need to know to solve the mystery of this strange threat made from beyond the grave!

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Chapter Six: Lola

Feather

  • Insert the feather.
  • Adjust the feathers on the left to match the ones on the right.
  • Collect 3 /3 rays.
  • Click the lever; collect 2 /3 scales.
  • Move down once.

 

Rays

  • Insert and click the rays.
  • Collect the suitcase button and 3 /3 scales.
  • Move to the left.

 

Suitcase Button

  • Attach the suitcase button and click the buttons in order.
  • Click the cloth open; collect the musket and the black cloth.
  • Place the scales, and then place the black cloth.
  • Select the chalk to create the cloth with symbols.
  • Select the handkerchief to use on the dirt.
  • Click the tile and click the vines.
  • Hang the cloth with symbols to trigger a mini game.
  • Solve the game by clicking the tiles based on the symbols.
  • Move ahead.

 

Jug

  • Collect the jug.
  • Move to the left.

 

Pick Handle

  • Collect the pick handle.
  • Select the matches to light and collect the lantern.
  • Click the bag open.
  • Collect the army manual, the wad and the weight.
  • Select the jug to collect water.
  • Move down once.

 

Weight

  • Place the weight to trigger a mini game.
  • Distribute the weight correctly to solve.
  • Collect the horn and book; place the book into the box and collect the ruler.
  • Move to the left.

 

Ruler

  • Click the wood and use the ruler to pry the box open; collect the tin soldier.
  • Attach the horn and collect the ramrod.
  • Move down once.

 

Army

  • Place the army manual down along with the water jug and the musket.
  • Select the matches light the fire and the powder to fill the musket.
  • Place the tin soldiers into the melting pot.
  • Open and fill the mold.
  • Place it into the water.
  • Select the ramrod to pack the musket.
  • Select the wad and place it into the musket followed by the ramrod again.
  • Click the mold.
  • Place the bullets into the musket.
  • Shoot the loaded musket toward the bag.
  • Attach the pick handle and strike it with the rock.
  • Click the bag; collect the coin and pick.
  • Move to the left.

 

Pick 2

  • Select the pick and use it 2x’s to clear the rock blockage.
  • Move ahead.

 

Lantern Again

  • Select the lantern to illuminate the scene.
  • Select the musket to shoot the bag.

 

Miner

  • Collect the miner.
  • Click the vines.
  • Select the coin to remove the screws.
  • Collect Lola’s marker.
  • Move down 2x’s.

 

Miner Brush

  • Place the miner into the bag.
  • Collect the brush and the solvent.
  • Place Lola’s marker onto the table; select the sandpaper to sand the marker.
  • Click the cover.
  • Click the photo and place it into the marker.
  • Select the sandpaper to remove the name; collect the grave marker.
  • Move left and ahead once.

 

Solvent

  • Select the solvent and the brush to collect the gold paint.
  • Move down 2x’s.

 

Grave

  • Place the grave marker onto the table.
  • Place the letters onto the grid.
  • Select the gold paint to use on the letters.
  • Click the grid; collect Marie’s marker.
  • Move to the left and ahead once.

 

Marie Marker

  • Place Marie’s marker and use the coin and screws to secure it.
  • Collect the angel and place it into the gravestone.
  • Collect the pendant with letter and the key.
  • Click the leaves; repair the boat and collect the Charon’s boat.
  • Place the Charon’s boat to trigger a mini game.
  • Solve the game by filling the boat correctly.
  • Use the following solution to solve: 1 dead – go – 2 living – go – 1 living – go - 1 dead – go – 2 living – go – 1 dead – go
  • Move ahead and down once.

 

Key 3

  • Insert and click the key.
  • Move into the Boulangerie.

 

Hatch Again

  • Click the hatch.
  • Collect the note.
  • Collect the hat and place it onto the baker.
  • Click the pastry pairs and collect the pretzel.
  • Click the puzzle pieces; collect the cupcake decoration.

 

Pretzel

  • Place the pretzel onto the wheel and collect 1 /2 cake pieces
  • Place the cupcake decoration into the groove.
  • Click the hidden objects area.

 

Ho1

HO1

  • Place the items correctly.
  • Collect 2 /2 cake pieces.

 

Cake

  • Place the cake pieces into the cake to trigger a mini game.
  • Solve the game by arranging the icing correctly on the cake slices.
  • Use the following solution to solve: 1 – 1 – 3 – 3 – 5 – 5 – 7 – 7
  • Collect the key and insert it into the keyhole.
  • Click the keys in numerical order.
  • Move ahead.

 

Madame Rochet

  • Give the pendant with letter to Madame Rochet.
  • Congratulations! You have successfully completed the main game of Dark Tales: Edgar Allan Poe The Mystery of Marie Roget
     
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