Chapter One: Ballerina

Danse Macabre: Deadly Deception Walkthrough Chapter One: Ballerina features detailed game instruction, custom marked screenshots, and simple puzzle solutions to help you solve the mystery of Marion Ashworth in this thrilling hidden object adventure game!

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Chapter One: Ballerina

Gloves

  • Speak to the policeman and collect the gloves.
  • Select the gloves and lift the cover off of the gurney; a hidden objects area will trigger.

 

Body

  • Find the clues.
  • Collect the victim’s locket.

 

Marions photo

  • Collect Marion’s photo.
  • Click the vines and collect the rusty bar.
  • Move ahead into the Dormitory.

 

Cupboard

  • Click the cupboard.
  • Click the coats aside; collect the net.
  • Move ahead to the Common Room.

 

Photo

  • Give Marion’s photo to Mme. Compton.
  • Click the hidden objects area.

 

H-O-2

H-O-2

  • Find the items.
  • Collect 1 /4 fabric buttons.

 

Rubber Band

  • Click the milk jug aside; collect the rubber band and the jar.
  • Click the drawer; collect the pencil and 2/ 4 fabric buttons.
  • Move down 2x’s.

 

Rusty Bar

  • Attach the net to the rusty bar.
  • Select the butterfly net to collect the hammers charm.
  • Move ahead.

 

Hammer Charm

  • Insert the hammer charm.
  • Collect the shovel and the wrench.
  • Move down once.

 

Shovel

  • Select the shovel to collect the treble clef.
  • Move ahead.

 

Treble

  • Insert the treble clef to trigger a mini game.
  • Solve the game by clicking the tumblers correctly to match the items.
  • Collect the brass knob and 1 /3 colored discs.
  • Move ahead.

 

Brass

  • Attach and click the brass knob.
  • Collect the butter knife and use it to open the locked door.
  • Move left into Marion’s Dorm.

 

Tuning

  • Click the cabinet, click the letters aside and collect the note, the tuning fork and
  • 3 /4 fabric buttons.
  • Collect the code.
  • Move down once.

 

Safe Code

  • Place the code onto the safe and enter 2074.
  • Collect 4 /4 fabric buttons.
  • Move to the left.

 

Fabric

  • Attach the fabric buttons to trigger a mini game.
  • Solve the game by arranging the buttons to sit onto their color matches.
  • Use the following sequence to solve: A x 2 – B – F x 2 – C x 3 – D x 2 – F x 2 – E – G x 2
  • Collect the threatening letter.
  • Move down once.

 

Threaten

  • Give Mme. Compton the threatening letter.
  • Collect the drawer key.
  • Move to the left.

 

Drawer Key

  • Insert and click the drawer key.
  • Collect the victim’s diary.
  • Move down once.

 

Vic Diary

  • Click the diary 3x’s and use the pencil to create and collect the letter for Will.
  • Show Mme. Compton the letter.
  • Move ahead.

 

Will Letter

  • Show the letter for will to Will; collect Will’s key.
  • Select the wrench to collect the glass cutter blade.
  • Click the tarp; collect the pebble.
  • Insert and click Will’s key.
  • Move ahead.

 

Cab

  • Click the cabinet to trigger a hidden objects area.

 

H-O-3

  • Find the items.
  • Collect the fishing lure.

 

Poker

  • Collect the fire poker.
  • Click the clock, read the notes and collect 2 /3 colored discs.
  • Click the curtain.
  • Move down once.

 

Broken Pole

  • Collect the broken fishing pole and attach the yarn and the fishing lure.
  • Select the tuning fork and attach the rubber band and the pebble.
  • Select the slingshot followed by the fishing pole to collect the bird’s nest.
  • Click the bird’s nest.
  • Click the trinkets and collect 3/ 3 colored discs.
  • Move ahead.

 

Colored Discs

  • Insert the colored discs to trigger a mini game.
  • Solve the game by
  • Collect Marion’s possessions.
  • Move down once.

 

Posessions

  • Click Marion’s possessions.
  • Click the box open and click the items aside; collect the Club de Celeste flyer and show it to Will.
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