
- Collect the mailman pass and the flag.
- Read the note.
- Move down 2x’s.

- Insert the mailman pass; collect the mailbox keys.
- Move to the Street.

- Insert the mailbox keys and click all 3 keys.
- Collect the bas-relief and read the 2 notes.
- Insert the 2 bas relief-pieces; collect 2 /3 bas relief pieces.
- Click the flag 2x’s near the attachments; collect the flag and the flag pole.
- Move to City Hall.

- Select the flag pole to collect 3/3 bas relief pieces.
- Insert the 3 bas relief pieces trigger a hidden objects area.

- Find the items.
- Click the picture; collect the bell.
- Click the umbrella; collect the palms.
- Click the picture; collect the candle.
- Collect the umbrella of good dreams.

- Give Ole Lukoje the umbrella of good dreams.
- Move to the Street.

- Collect the scoop and the corkscrew.
- Click the goblin.
- Select the scoop to remove the water; collect the hook.
- Select the hook to pull the barrel forward; place the flag and select the corkscrew to remove the cork.
- Collect the tarred cloth and place it into the boat.
- Click it once.

- Click the kite; collect the rope.
- Collect the flower pot.
- Click the handle; collect 1 /3 stars.
- Move down once.

- Place the flower pot onto the sill; collect 2/3 stars and the magnet.
- Attach the rope onto the magnet; collect the magnet on rope.
- Move ahead.

- Select the magnet on rope to collect the anchor amulet.
- Insert the anchor amulet; click the box and collect 3 /3 stars.
- Insert the stars to trigger a mini game.
- Solve the game by clicking the stars in the correct order.
- Click the stars in ABC order to solve.
- Click the hidden objects area.

- Find the items based on the clues.
- Collect the umbrella of bad dreams.
- Move down 2x’s.

- Give Ole Lukoje the umbrella of bad dreams.
- Speak to Ole Lukoje; receive Ole Lukoje and place him into the Clock Tower.

- Select Nina’s locket and place it onto the Charlie’s heart.
- Click them both to collect the paired amulets.
- Give the paired amulets to Charlie.
- Zoom into the paper to trigger a mini game.
- Solve the game by 1st placing the mirrors correctly; then select the shapes from the clock and give them to the shape matched toy.
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Congratulations! You have successfully completed the main game of Christmas Stories Hans Christian Andersen’s Tin Soldier C. E.
