Chapter 2 Vows

Chimeras: Cursed and Forgotten Walkthrough includes clearly marked screen shots and solutions to mini-games and hidden object scenes to help you as you attempt to save your ancestors from a dubious fate!

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Chapter 2 Vows

Veil

  • Collect the veil.
  • Collect the glass shard.
  • Use the coin to collect the spinning wheel.
  • Move to the House.

 

 

Spin

  • Attach the spinning wheel & wool.
  • Click the wheel; collect the yarn.
  • Move down once.

 

 

Yarn

  • Give the woman the yarn; collect the badge.
  • Move ahead 2x’s.

 

 

Badge

  • Click the badge 3x’s; collect the pin & use it to open the door.
  • Move ahead.

 

 

Lit

  • Use the veil to clean the glass.
  • Insert the lit candle.
  • Collect the flower key.
  • Collect the gauntlet & the cross amulet.
  • Move down once.

 

 

Cross

  • Insert the cross amulet; collect the wing.
  • Move to the House.

 

 

Flow

  • Insert the flower key; collect the rope & scheme.
  • Examine the calendar.
  • Move down once and ahead once.

 

 

Rope

  • Click the rope into a lasso & use it to trigger a mini game.
  • Solve the game by clicking the light in the correct spot.
  • Move to the right.

 

 

Stained

  • Collect the stained glass and insert it into the glass.
  • Solve the game by assembling the glass image.
  • Collect the wing.
  • Attach the wings; collect the shield & horse amulet.
  • Move to the Outside Tower.

 

 

Gaunt

  • Attach the gauntlet, shield & the scheme to trigger a mini game.
  • Solve the game by arranging the knight’s body correctly.
  • Click the head – the shield & the gauntlet 3x’s each.
  • Collect the Scottie dog carving & star amulet.
  • Insert the star amulet; collect the scepter.
  • Move down once & to the right.

 

 

Scepter

  • Place the scepter; collect the Scottie dog carving & box.
  • Move down once, to the left & ahead once more.

 

 

Scott

  • Insert the the Scottie dog carvings & click the tile.
  • Collect the square key.
  • Move to the Chapel.

 

 

Square

  • Click the box & insert the square key to trigger a mini game.
  • Solve the game by recreating the symbols in the center.
  • Collect the book & place it onto the podium.
  • Collect the green crystal & the cap.
  • Move down once.

 

 

Cap

  • Place the cap onto the gnome.
  • Collect the shovel handle.
  • Move to the left.

 

 

Shov

  • Attach the shovel handle & blade.
  • Use the shovel to trigger a hidden objects area.

 

 

H4

  • Find the items.
  • Collect the horse amulet.
  • Move ahead.

 

 

Hor

  • Insert the horse amulet to trigger a mini game.
  • Solve the game by aligning the tokens correctly.
  • Click the gate & move ahead once.
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