Spirits of Mystery: The Dark Minotaur: Chapter Three: The Secret Passage

Our Spirits of Mystery The Dark Minotaur Walkthrough will help you in your search-and-rescue mission to find the princess's missing magical animal friends. An evil witch Mortis and her henchman Isa wish to harness the animals' extraordinary powers to summon a dark beast to the land. Equipped with the detailed instructions, custom screenshots, and puzzle solutions found in our Spirits of Mystery Walkthrough, you'll have no problem thwarting their devious plans.

Hotel Lobby

  • Zero in on the table and take the POT OF MILK, then the PAGE, noting the instruction to heat it in order to read the invisible content. 
  • Zoom in on the cabinet in the background to take the CANFLE WAX 2/3.
  • Exit through the doorway.


  • Note the cabinet on the right with the CHAIR LEG waiting for you to appropriate – you never know when you might come across a broken chair that needs mending. Oh, wait! There’s one on the other side of the room – lucky chair!
  • Put the CHAIR LEG in place and use the TAPE to effect a very flimsy repair job, and while there, take the SNAKE EYE resting on the curtain next to it.
  • Glance down at the carpet , say hi to the mouse with a pat, and pick up the PIECE OF YARN.
  • Next, take a closer look at the picture to the right and touch it.
  • Finally, zoom in on the candleholder up high on the left and take the CANDLE WAX 3/3.
  • Return the hotel foyer.


  • Zoom in on the snake-shaped fireplace and place the FIREWOOD  in its mouth.
  • Next take the SNAKE-EYE and insert it into the appropriate socket on the head, at which point the snake will literally fire up.
  • Take the ladle hanging on the wall and place it in the fire, then take the three lots of CANDLE WAX and melt them inside the ladle.
  • Click on the box hanging against the wall, open it, and insert the PIECE OF YARN into it.
  • Click on the box to close it and stand it up, then click on the ladle to pour the melted wax inside the box.
  • Open the box and take the newly formed CANDLE, then place it in the fire to turn it into a LIT CANDLE.
  • Exit back to the view of the foyer.


  • Zoom into the bench to the right and place the LIT CANDLE inside the lamp on the desk.
  • Use the heat from the lamp to highlight the hidden message written on the BOOK PAGE.
  • Exit back through to the corridor.


  • Noting the symbols on the BOOK PAGE, approach the door to the left and use the key to enter in.


  • Zoom into the satchel on the right and take the book inside, as well as the VOLCANIC ASH. 
  • Take a closer look at the pillows to the left, underneath you’ll find the LOCK PART for the cabinet at the back of the room.
  • Put the part in place and open the cabinet to reveal the next HOA puzzle.

Cabinet Hidden Object Area

  • Acquire the items circled in red, and note that the objects circled in yellow require multiple moves.
  • Note that the upper and lower doors will need to be open or closed at need to find certain items.
  • When finished, take the  SHIELD. Watch the following scene play out as the invisibility potion wears off and Isa comes into  the room.
  • An apparently contrite Isa will end up by giving you a PUZZLE PART.
  • Pull the lion rug away from the floor, open the trap door underneath, and exit down into the passage below.


  • Note the basket hanging in the darkness to the left.
  • Place the LINIMOUS FUNGI SPORES and the VOLCANIC ASH inside – wow!  What a great way to save on power! AND when you get hungry, you can eat the light source as well! 
  • Take the SWORD from the skeletal figure lying front of you, then click on the glowing area behind the basket to initiate the next HOA puzzle.

Cave Hidden Object Area

  • Use the lighter up on the right to light the lamp hanging from the ceiling in the center of the room.
  • Use the sword lying to the right to crack open the vase over to the left – take the lyre inside.
  • Pick up the other items circled in red on the screenshot.
  • When complete, take the COPPER KNIFE.

Knight Puzzle

  • Zero in on the two armored figures in the background. 
  • Place the SHIELD and SWORD on the knights, then orientate the two figures to match the picture in the journal, noting the five swivel points on each figure.
  • Use the screenshot for guidance.
  • When complete, go through the doorway.