Grim Facade: The Artist and the Pretender: Chapter Four: The House

Our Grim Facade: The Artist and the Pretender Walkthrough will be a powerful ally and the key to the resistance force fighting to protect art and science from a man determined to destroy all traces of them from the face of the earth. Trust that our detailed, step-by-step instructions, insider hints, custom screenshots, and puzzle solutions will see you through this exciting new addition to the Grim Facade games!


  • Speak to Gobbo.
  • Collect the piece of netting.
  • Move down 2x’s.



  • Attach the piece of netting; collect the net.
  • Move to the right, and then go to the left.



  • Toss the net onto Gobbo.
  • Collect Da Vinci’s gear and the coin.
  • Click the chest; collect the stone arm and the cipher keys.
  • Move to the left and click the hidden objects area.



  • Find the items.
  • Click the cloth; collect the bird.
  • Select the corkscrew and use it to uncork the bottle; collect the cork.
  • Click the salt; collect the ring.
  • Click the cookbook; collect the recipe.
  • Collect the flask.



  • Select the pastry server to open the clasps; collect the template of opened book and the coins.
  • Collect the dessert fork.
  • Place the soap and cloth into the water; collect the soapy cloth.
  • Collect the rabbit.
  • Click the dishware in the correct order.
  • Collect the scraper.
  • Move down once.



  • Select the soapy cloth wipe the bottle; collect 1 /2 anchors.
  • Move down once.



  • Insert the stone arm.
  • Collect the measuring spoon and the coins.
  • Move down 2x’s.



  • Collect the ants using the flask.
  • Move to the right.



  • Select the dessert fork to collect the seeds.
  • Move down once and go to the left.



  • Insert the rabbit.
  • Click the wheel; collect the shell with pearl.
  • Move to the Balcony of Canal House and click the hidden objects area.



  • Find the items.
  • Click the violet; collect the bloomed violet.
  • Click the seam; collect the stone flower.
  • Click the napkin; collect the bread.
  • Click the nutcracker; collect the nut.
  • Collect the baking tray.



  • Place the ants into the ant farm; collect 2 /2 anchors.
  • Move left.



  • Place the shell with pearl into the painting to trigger a mini game.
  • Solve the game by restoring the image.
  • Collect the stone rose.
  • Insert the anchors.
  • Move up the stairs and to the right.



  • Collect Lisa’s knife and the coin.
  • Move to the Canal.



  • Insert the stone rose; collect the golden trident.
  • Select Lisa’s knife to slice the cloth; collect the parchment and 1 /2 harpsichord key.
  • Move to the Gazebo.



  • Insert the golden trident to trigger a mini game.
  • Solve the game by clicking the matching pairs to remove the tiles.
  • Click the compartment; collect the note and the old quarter key.
  • Move to the Square.



  • Insert the old quarter key.
  • Move ahead.



  • Collect the valuable sculpture.
  • Collect 2 /2 harpsichord keys.
  • Move the Signoria.



  • Insert the Da Vinci’s gear into the sheep; collect the stone petals.
  • Move to the Store.



  • Purchase the ink developer from the merchant.
  • Move to the Gazebo.



  • Place the stone petals; collect the blueberries.
  • Move to the Young Girl’s Living Room.



  • Click the book and pour the ink developer onto the page.
  • Collect the recipe and the coins.
  • Move to the left.



  • Place down the measuring spoon, the seeds, the blueberries and the recipe.
  • Place the flour into the bowl and using the spoon.
  • Add the egg, the blueberries and the seeds; click the dough 2x’s.
  • Zoom into the oven and insert the baking tray; place the unbaked cookies onto the tray.
  • Collect the cookie.
  • Move down once and go to the right.



  • Give the parrot the cookie.
  • Collect the castle drawing.
  • Move down once.



  • Place the castle drawing down.
  • Model the clay as shown in the diagram; collect the castle model.
  • Move to the right.



  • Place the castle model into the fish tank to trigger a mini game.
  • Solve the game by moving the fish along the path by popping all the large bubbles.
  • Collect the encrypted document.
  • Select the cube to go to Leonardo’s Secret Chamber.



  • Click the Infinity Cube to the invention side.
  • Insert the cipher keys to trigger a mini game.
  • Solve the game by placing the keys correctly.
  • Insert the encrypted document and collect the Vatican document.
  • Move to the Signoria.



  • Give the mayor the Vatican document; receive the resistance symbol.
  • Click the hidden objects area.



  • Find the carpet threads and place them onto the loom.
  • Collect the carpet.
  • Move to the Canal.



  • Place the carpet into the boat; collect the wet carpet.
  • Place the wet carpet onto the fire.
  • Insert the resistance symbol.