Walkthrough Information
Overview: In the third installment of the Azada series, you are summoned to Prague by a long lost relative to collect an inheritance. Or are you? Help defeat the Black Magician and restore Azada's worlds.Hints: These are unlimited, but must refill.
Diary: This will store your progress and important information.
Azada:
In Libro
Chapter
1
- talk to the attorney - he will leave
- notice the cat in the window
- look closely at the cat door
- pour the Milk into the bowl by the cat door
- once the cat goes back into the house look through the cat door
- take the Bell Cord
- use the Bell Cord on the doorbell to the right of the door and pull it
- open the doors and enter
- attempt to pet the cat sitting on the staircase
- speak to Titus in the mirror
- examine the Book of Azada
- turn the page and enter the portal
- talk to Titus and receive the box
- take the lid off the garbage can and look inside
- remove the garbage until you find the Chain Link
- examine the loose brick in the wall
- take the Brick and the Bracelet hidden behind it
- examine the barred window and take the Apple
- examine the bicycle
- Bicycle Puzzle
- replace the Chain Link
- fix the chain by placing the links back on it by match the colors on the ends
- you can rotate them once you put them on the chain
- see screenshot for solution

- once the creature disappears read the note that blows onto the ladder
- go forward
- pick up the piece of crumpled paper and read it - personalized, nice touch!
- scare away the bird on the stairs

- go right
- move the small car on the tracks and examine the purse
- take the Coin out of the purse
- do right onto the docks
- examine the board and take the Skirt
- enter the ship
- examine the rope on the right and take the Coin
- go down into the ship
- examine the wine rack - particularly the bottle in the middle
- use the Brick to break open the bottle and take the note with symbols
- look inside the couch cushions and take the Candle
- return to the deck and go forward
- examine the dead captains head
- use the Candle on the lit pipe to light it
- examine the dead captains body and take the Crowbar
- examine the photograph
- go down twice
- use the Crowbar on the shipping crate and take the Screwdriver and Board
- go down and look at the slot machine
- place the two Coins into the machine
- Slot Machine Puzzle
- pull the levers to line up the correct symbols
- the symbols should match those seen on the board
- look in your journal for the solution
- solution: pull the left knob three times and pull the middle knob once
- take the Code Wheel
- return to the ship
- go down into the ship
- use the Code Wheel on the chest
- Chest Puzzle
- turn the code wheels until they match the solution found in the bottle
- look in your journal for the solution
- solution: heart, club, spade, heart
- take the Hat
- return to the deck and go down twice
- look to the left of the slot machine
- use the Crowbar on the Metal Sheet
- go down and left
- click on the Ladder
- place the Candle inside the lantern and take the Lantern
- enter the trolley car and examine the lever
- use the Screwdriver to remove the housing on the lever
- pull the lever and receive the Gear
- examine the dinosaur at the back of the trolley car
- take the Metal Beetle from it's eye socket
- push down the front-right seat and the back-left seat
- the metal door opens - take the Wing
- exit the trolley car
- look under the front of the trolley car
- use the Lantern to light up the area
- give the (adorable) piglet the Apple
- when he runs away take the Board from behind him and take back the Lantern
- go down
- examine the side staircase - where the bird was earlier
- use the tow Boards and Metal Sheet on the broken steps
- take the Brush
- return to the ship
- examine the mechanical bird
- place the Gears and Chain on the bird
- Mechanical Bird Puzzle
- place the remaining gears on the bird so that they will all turn together
- push the left arrow
- see screenshot for solution

- receive Hook
- return to the trolley car
- examine the rain spout on the side of the building
- use the Brush to get the Fishing Line
- return to the ship and go forward
- examine the pole in the corner
- place the Fishing Line and then the Hook on the pole
- take the Fishing Rod
- go down four times
- examine the grate on the left at building number sixteen - where the black smoke is rising
- use the Fishing Rod to get the Anklet
- examine the door of number sixteen
- Doll Puzzle
- dress the girl in her Skirt, Hat, Bracelet, Anklet, and Wing
- move her parts unlock the door
- see screenshot for solution
- enter the house
- go left
- remove the picture from the wall and take the Faucet
- examine the piano and take the Bullet
- go down twice and forward
- look to the left
- move the dead bellhops arm and take the Clippers
- look in the open top drawer and take the Knife
- go down twice
- examine the right door and use the Clippers on the chain
- enter the room
- examine the cupboard
- take the Piano Scroll
- move the newspaper and take the Gun Barrel
- examine the log pile and take the Carbon
- examine the cabinet on the back wall and take the Pestle
- go forward
- look in the sink and take the Soap
- open the clothes hamper and move the sock
- pick up the Puzzle Part
- look in the tub and take the Ducky
- use the Faucet to turn the water off and drain the tub
- take the Towel off the side of the tub
- place the Soap in the bucket of water in front of the sink
- go down twice and left
- place the Piano Scroll in the piano
- exit out and you'll notice both doors are open
- go through the right door
- examine the desk and take the Puzzle Part
- read the recipe
- move the right chair and take the Mop
- exit the office and go through the left door
- open the hamper and move the clothes around until you find a Puzzle Part
- take the Towel
if you didn't pick up the one in the bathroom
- move the chair to the side and take the Hammer
- examine the bed and move the covers back
- pick up the Magnet
- use the Knife to cut open the mattress and retrieve the Spring
- examine the bedside table and take the Saltpeter
- open the clock face
- Clock Puzzle
- replace the Spring
- use the arrows to move the spring so that each end fits in the two holes
- see video for solution
- take the Cuckoo
- go down and through the right door
- examine the desk
- place the Sulfur, Carbon, and Saltpeter into the mortar
- place the Pestle into the mix
- pick up the Pouch at the base of the mortar and use it on the Powder
- go down and through the left door
- examine the bedside table
- use the Powder and the Bullet on the skull container
- take the Cartridge
- return to the bathroom
- Bathtub Puzzle
- replace the Magnet at the top
- move the magnets in order to make the bug move through the pipes
- see video for solution
- receive Metal Beetle
- use the Mop in the bucket in front of the sink (note: if you didn't use the Soap in the water yet you need to do that now)
- return to the elevator
- use the Hammer to break the lock on the silver gate
- go forward
- place the Lantern on the chain
- examine the steaming pipe
- Pipe Puzzle
- place the Towel on the pipe
- click the towel and then a hook to block all the holes
- you can only use the towel six times
- see screenshot for solution
- receive Metal Beetle
- use the Mop on the stairs
- return to the office
- examine the globe
- Globe Puzzle
- replace the Puzzle Parts
- put them together like a jigsaw puzzle
- see screenshot for solution

- Globe Puzzle (Part 2)
- place the Metal Beetle's on the board
- use the arrows to get each beetle into their matching (color) spot
- see video for solution
- look in the secret passage
- take the Chicken
- make a note of the drawing
- exit the office
- examine the piano
- place the Cuckoo, Chicken, and Ducky - in that order - on the scales
- exit out and enter the bedroom
- talk to the little girl
- examine the bedside table and take the Gun Cylinder
- return to the basement
- examine the barrels in the corner
- use the Gun Cylinder, Gun Barrel and Cartridge to put the gun back together
- take the Revolver
- return to the bedroom where the little girl guardian is hiding
- use the Revolver to shoot the window
- open the wardrobe doors and listen to the little girl guardian
- take her Key
- return to the elevator and use the "Z" Key to open it
- enter the elevator and return to where you started
- talk to Titus in the mirror
- examine the Book of Azada again
- turn the page and enter the portal
- attempt to pet the cat (again)
- examine the flowers and pick the blue Flower
- examine the water - someone needs your help!
- examine the skeletal bat hanging above
- examine the cave in the distance - it's locked
- use the "Z" Key to open it

- go right
- attempt to pet the cat (yet again)
- examine the bush and take the Feather
- go left
- examine the grass hut
- use your hand to remove the straw until you find the Glove
- examine the huts window
- pick up the Ring and read the letter from the gnome
- go down
- go up towards the castle
- examine the centaur statue and open his bag
- take the Mosaic Part
- take an Arrow out of his bag
- examine the building on the right
- use the Glove to pick up the Glass on the ground
- exit out and go left
- examine the left cart
- move the piece of paper and take the Fruit
- pick up the Scoop
- look at the stall on the left
- take the Bottles and the Pipette
- examine the are to the right and take the Ladder
- examine the stall on the right
- attempt to pick up a bottle (any bottle)
- click the stall again
- Paint Puzzle
- use the Pipette on the puzzle
- the object is to change all the paint drops to one color
- the puzzle starts in the upper-left corner
- click the color on the left you want to change the paint drops too
- now look at the surrounding colors and decide what color would change the most paint drops next
- you have twenty-five tries
- note: this game is totally random for every player and it took me three tires to get it right
- receive Acid
- go down
- examine the building on the right again
- use the Ladder to retrieve the Empty Can
- take the Ladder back
- go forward into the tower
- examine the painting and take the Dandelion
- go up the spiral staircase
- try catching the flying creature - clearly he does not want to be caught
- take the Grindstone out of the gargoyles mouth
- exit the tower and go down and left
- examine the log pile on the left
- remove the log on top
- examine the strange box and use the Acid on it
- take the Mosaic Part
- use the Axe on the log that standing up and receive Splinter
- go down twice
- examine the stream again and use the Empty Can on it and receive Full Can
- return to the city
- examine the building on the left
- click on the snail to move it
- use the Full Can on the snail slime
- open the door and enter the shop
- pick up the Axe
- read the newspaper on the ground and the scroll on the shelf
- examine the horseshoes
- Horseshoe Puzzle
- in each scene pick the horseshoe that is different from the rest
- you have to get it correct three times in a row
- see screenshot for solution

- receive Horseshoe
- return to the gnomes house
- examine the door and use the Ring on the lock
- place the Horseshoe in the upper corner
- examine the fireplace and examine the recipe
- place the Splinter in the fireplace and receive Burning Splinter
- examine the side table to the left and use the Burning Splinter on the spider
- take the Brush
- examine the bucket in front of the table
- Mushroom Puzzle
- use the stencils and place them correctly over the yellow and red mushrooms to eliminate them
- see screenshots for solutions

- receive Mushroom
- examine the table
- pick up the newspaper article
- pick up the Nail
- place the Fruit on the cutting board and use the knife to cut it
- click the cloth with the seeds in it to fold it shut
- water the folded cloth with the Filled Can
- open the folded cloth and take the Grain
- exit the hut and go down
- use the Scoop on the tree - where the eyes are - on the left to get the Root
- examine the crystals
- use the Brush on the ground
- Gem Puzzle
- the object is to get all four gems onto their matching colors
- click a gem to move it
- see video for solution
- receive Rough Diamond
- return to the village and go left
- examine the gem polisher on the right
- place the Grindstone on it
- use the Rough Diamond on the machine
- push the peddle until you have a Diamond
- go down and enter the tower
- examine the stand under the window
- examine the left bookshelf and take the Mosaic Parts
- examine the right bookshelf
- read the green book, the note in the red/yellow book, and take the blue book
- look in your diary for the entire recipe
- examine the fireplace
- use the Nail to get the Amber out of the dragon's eye
- Recipe Puzzle
- place the Mushroom and Grain in the left pot
- place the Glass Shard and the Root in the right
- place the Dandelion and Feather in second from left pot
- place the Amber and Flower in the second from right pot
- use the Bottles on each potion and receive Wind, Water, Sun, and Frost Potions
- go up the spiral staircase
- examine the hole above the gargoyles
- Mosaic Puzzle
- replace the Mosaic Parts
- arrange the pieces like a jigsaw puzzle
- see screenshot for solution
- give each Potion to the correct gargoyle
- attempt to catch the flying creature again and then follow him through the portal
- go forward
- examine the stream and take the Fin from in between the two rocks
- use the Ladder to reach the Fruit on the tree on the right bank
- go forward
- examine the rock in the middle of the path that says "help me" and read the note
- go forward
- use the Full Can to water the glade
- examine the glade
- Flower Puzzle
- rotate the slightly larger (and faded) flowers so that the colors of the petals match with those on each side
- receive a Cart Handle
- examine the rope bridge and take the Caterpillar
- go up the tree into the fairy house
- look in the jug on the left side above the table
- take the Talisman
- leave the fairy house and go down
- examine the evil tree
- use the Talisman on all the evil spots
- take the Handle that falls from the tree
- go down
- examine the tree stump
- give the Caterpillar to the angry bird
- receive a Bell
- go up three times
- examine the copper fairy
- place the Handle on the necklace
- Hurdy Gurdy Puzzle
- turn the handle
- watch the hurdy gurdy move then pick the correct position
- you must do this three times
- solution: Right, Left, Up
- receive a Stake
- exit the fairy house and go down and then right
- give the Pineapple to the monkey in the tree
- receive a Hammer
- examine sword in the stone in front of the huts
- use the Stake and Hammer to remove the Short Sword
- go right
- use the Brush to brush off the moss on the upper-left rock
- take the Fin
- examine the stream
- use the Arrow to retrieve the Matchbox
- go right
- examine the elevator
- take the Fin

- examine the area to the right of the tree
- use the Matchbox to catch the fireflies
- Firefly Puzzle
- move the yellow fireflies into the empty spots
- see video for solution
- receive Box with Fireflies
- go down twice
- examine the golden fish and replace his Fins
- Fish Puzzle
- click the golden waves in the correct sequence to remove them
- see screenshot for solution

- receive Pearl
- go forward
- try to pet the cat (again!)
- take the Rope
- go down twice and forward
- use the Box of Fireflies on each of the lanterns
- examine the bridge
- use the Rope and the Bell to fix the bridge
- receive a Stone Symbol
- examine the thorny tree on the left
- use the Short Sword to get the Net
- return to the area under the waterfall
- examine the etching in the stone
- place the Stone Symbol and the Pearl in the etching
- take the Antidote
- go down and forward
- use the Antidote on the snakes

- go forward
- examine the skeletal hand sticking up
- use the Short Sword on the bones and take the Cart Handle
- examine the bubble in the water
- pop the bubble and use the Net to retrieve the Saw
- return to the fairy village
- go up into the fairy house
- use the Saw on the table to get the Wheel
- go down twice
- examine the broken cart
- use both Cart Handles and Wheel on the cart
- take the Cart
- return to the swamp
- use the Cart on the swamp
- go forward and take the Key
- return to the elevator
- use the "D" Key on the elevator
- enter the elevator
- talk to Titus in the mirror
- examine the Book of Azada
- turn the page and enter the portal
- take the Ladder hanging over the danger sign
- use the "D" Key on the lock
- place the Ladder where the missing teeth are
- go forward
- click the fire imp
- take the Skull
- go left
- examine the ground on the right and take the Shell
- go forward and grab the Ribs from the dragon skeleton
- go down twice and right
- enter the train
- open the first-box on the wall
- take the Scissors and Bottle
- open the metal hatch and take the Red and Blue Gems
- go left, down and forward
- click the fire imp
- examine the broken tracks
- fix the tracks with the Ribs
- go forward
- examine the boulders
- move the large boulder and use the Bottle to collect the Termites
- pick up the Mop leaning against the boulder on the right
- examine the left window and take the Puzzle Part
- go down twice, and right
- examine the broken fountain
- use the Mop to remove the dirt and take the Map
- go forward
- click the fire imp
- examine the statue on the right and place the Skull in the empty spot
- receive the Flute
- examine the statue on the left and place the Shell in the empty spot
- take the Pot
- look under the left part bench and take the Lamp
- place the Map on the sign post
- go forward
- examine the mushrooms on the left and take the Cane
- go down three times and forward
- use the Flute on the cobra and take the Needles and Ball of Yarn
- go left
- examine the area to the left and use the Cane to retrieve the Chain
- go forward
- examine the upper-right area
- Triangle Puzzle
- place the Puzzle Part on the puzzle
- the object is to have the triangles mirror each other
- click the dragon heads to move the ying-yang left or right
- use the ying-yang button to swap the tiles
- solution: move ying-yang to "4" and click it 3x, move the ying-yang to the "3" and click it 3x, move the ying-yang to the "2" and click it 2x, move the ying-yang to the "4" and click 1x, move the ying-yang to the "3" and click it 1x, move the ying-yang to the "4" and click it 1x
- see screenshot for solution
- receive Wrench
- return to the train
- examine the tracks in the distance - where it appears broken
- use the Needles to retrieve the Lamp
- go down twice, right, and forward twice
- examine the well
- use the Termites to get rid of the boards
- place the Bucket on the well and use the Chain
- click the top of the well to lower it and click it again to bring it back up
- take the Bucket of Water
- go down three times
- use the Bucket of Water on the burning area on the right
- take the Rod
- use the Bucket of Water on the burning area on the left
- receive the Bucket and take the Lamp
- return to the train
- examine the console
- Train Lamp Puzzle
- replace the Lamps
- connect the lamps so they all connect together
- see screenshot for solution

- return to the dragon skeleton
- use the Rod to open up his mouth and take the Shovel
- go down and examine the ground
- use the Shovel to uncover the barrel
- Barrel Puzzle
- move the arrows to select two tiles
- click the middle to swap them
- do this until all the pictures match
- receive Barrel of Honey
- go down twice and right
- give the Barrel of Honey to the huge rat
- look inside the rats home
- take the File
- use the Bucket on the coal and receive Coal
- go down and forward twice
- examine the lever to the left of the door
- use the File to obtain the Lever
- return to the train
- use the Lever on the train tracks
- enter the train
- use the Wrench on the furnace door
- put the Coal into the furnace
- pull the levers and be on your way
- exit the train
- click the fire imp
- examine the dinosaur skeleton
- use the Scissors on the web to retrieve the Lock Pick
- examine the left tapestry and take the Mirror
- go to the left
- pick up the Sponge
- examine the robot on the back corner
- use the Screwdriver on the panel and remove the Stone Heart
- examine the mess in the middle and take the Mirror
- examine the shelf to the right and take the Jar of Lightning
- go right
- examine the unicorn and use the Scissors to take some Unicorn Hair
- examine the clockwork heart on the rocks
- replace the Blue and Red Gems and place the Unicorn Hair into the round spot
- take the Clockwork Heart
- go down
- give the Clockwork Heart to the robot
- use the Jar of Lightning to start the heart
- take the Puzzle Part from the robots hand
- go down
- use the Sponge on the mirror
- take the Spell
- go through the upper door
- click the fire imp
- place the Stone Heart under the steps on the right
- take the Puzzle Part
- examine the bookshelf on the left
- move the books in the middle until you find the Brush
- take the book and read it
- go through the upper door
- click on the Black Magician - let's get out of there
- go down twice, left, and right
- examine the magical lock on the bottom cage
- use the Spell to break the lock
- use the Lock Pick to open the lock
- examine the food bowl and take the Spoon
- go down
- examine the mess in the middle
- use the Spoon and Yarn to prop up the flower
- use the Brush to take the Sticky Pollen
- go down and forward
- examine the mirror
- Mirror Puzzle
- replace the pieces of Mirror
- use the Sticky Pollen on the mirror
- arrange the pieces like a jigsaw puzzle
- see screenshot for solution

- receive Mirror
- go forward
- use the Mirror to deflect the Black Magician's spell
- go forward and examine the net
- Net Puzzle
- place the Puzzle Parts on the puzzle
- place the puzzle parts over the symbols so they all fit
- see screenshot for solution

- examine the next puzzle
- Head Puzzle
- place the heads so two of the same aren't in in a row
- this is sort of like sudoku
- see screenshot for solution

- take the "A" Key
The End...?
